From the other thread (mdapt)…
Let me know if you ever plan to create an optimized v2 of that xBR5dilation filter.
I’m willing to donate $$$ if that’s an incentive (if you do that sorta thing). I think it’s better than you think and I will post pictures if it helps to see where I’m coming from.
Finally, thanx for all your hard work. For people who ‘get it’, this is what the retro scene is REALLY about.
There’s no much room to optimize that single pass shader. It really needs to be breaked in multipasses. So, I need to know what is better in this beta compared to the multipass version. You need to be more specific about it.
If you are curious, I make RetroXMB games so the different presets are useful since I can tailor each .pkg with the best possible look so that they will start up directly on the XMB looking good without the user being forced to configure it themselves (which take me out of the experience a little).
Thanx again. X-D
Do you publish them in some site or forum?