I been Trying to play Games(Dragon Force) I start playing but very Quickly when Text Message Comes up it just Freezes and Says Retroarch is not Responding.
I am using Window 64 Bit Version and using Default Options and go and glcore video plugins.
Works on Older Versions of RA but not stable release 1.9.7 and 1.9.6
Here is the Log:
- [INFO] [CORE]: Using content: E:\Video Games\Sega Saturn\Games\Dragon Force (USA)\Dragon Force (USA).cue.
- [INFO] [Core]: Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
- [INFO] [Core]: Unloading core…
- [INFO] [Core]: Unloading core symbols…
- [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
- [INFO] RetroArch 1.9.7 (Git 5c2f79a)
- [INFO] === Build =======================================
- [INFO] CPU Model Name: Intel® Core™ i5-6500 CPU @ 3.20GHz
- [INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES AVX AVX2
- [INFO] Built: Jul 25 2021
- [INFO] Version: 1.9.7
- [INFO] Git: 5c2f79a
- [INFO] =================================================
- [INFO] [Input]: Found input driver: “dinput”.
- [INFO] [Core]: Loading dynamic libretro core from: “E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\cores\yabasanshiro_libretro.dll”
- [INFO] [Overrides]: No core-specific overrides found at “E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\config\YabaSanshiro\YabaSanshiro.cfg”.
- [INFO] [Overrides]: No content-dir-specific overrides found at “E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\config\YabaSanshiro\Dragon Force (USA).cfg”.
- [INFO] [Overrides]: No game-specific overrides found at “E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\config\YabaSanshiro\Dragon Force (USA).cfg”.
- [INFO] [Environ]: SET_VARIABLES.
- [INFO] [Environ]: SET_CONTROLLER_INFO.
- [INFO] [Remaps]: Remap directory: “E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\config\remaps”.
- [INFO] [Overrides]: Redirecting save file to “E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\saves\Dragon Force (USA).srm”.
- [INFO] [Overrides]: Redirecting save state to “E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\states\Dragon Force (USA).state”.
- [INFO] [Environ]: GET_LOG_INTERFACE.
- [INFO] [Environ]: GET_PERF_INTERFACE.
- [INFO] [Environ]: SYSTEM_DIRECTORY: “E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\system”.
- [INFO] [Environ]: GET_SAVE_DIRECTORY.
- [INFO] [Environ]: PERFORMANCE_LEVEL: 16.
- [INFO] [Environ]: SET_SERIALIZATION_QUIRKS.
- [INFO] [CONTENT LOAD]: Content loading skipped. Implementation will load it on its own.
- [INFO] [Environ]: SET_INPUT_DESCRIPTORS:
- [INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
- [INFO] [Environ]: SET_HW_RENDER, context type: gl.
- [INFO] Requesting OpenGL context.
- [INFO] Reached end of SET_HW_RENDER.
- [INFO] [SRAM]: Skipping SRAM load…
- [INFO] Version of libretro API: 1
- [INFO] Compiled against API: 1
- [INFO] [Audio]: Set audio input rate to: 44100.00 Hz.
- [INFO] [Video]: Video @ 1357x764
- [INFO] [Video]: Using HW render, OpenGL driver forced.
- [INFO] [Video]: Using configured “glcore” driver for GL HW render.
- [INFO] [GLCore]: Found GL context: wgl
- [INFO] [GLCore]: Detecting screen resolution 1920x1080.
- [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multi[INFO] [WGL]: Adaptive VSync supported.
- [INFO] [GLCore]: Initializing HW render (1024 x 1024).
- [INFO] [GLCore]: Max texture size: 32768 px, renderbuffer size: 32768 px.
- [INFO] [GLCore]: Vendor: NVIDIA Corporation, Renderer: NVIDIA GeForce GTX 1050/PCIe/SSE2.
- [INFO] [GLCore]: Version: 4.6.0 NVIDIA 471.11.
- [INFO] [GLCore]: Using resolution 1357x764
- [INFO] [Joypad]: Found joypad driver: “dinput”.
- [INFO] [GLCore]: Loading stock shader.
- [INFO] [slang]: Building pass #0 (N/A)
- [INFO] [GLCore]: Not using frame history.
- [INFO] [GLCore]: Not using framebuffer feedback.
- [INFO] [Video]: Found display server: win32
- [libretro INFO] PG_NORMAL
- [libretro INFO] PG_VDP1_NORMAL
- [libretro INFO] PG_VFP1_GOURAUDSAHDING
- [libretro INFO] PG_VDP2_DRAWFRAMEBUFF --START–
- [libretro INFO] PG_VFP1_HALFTRANS
- [libretro INFO] PG_VFP1_SHADOW
- [libretro INFO] PG_VFP1_GOURAUDSAHDING_HALFTRANS
- [libretro INFO] PG_VFP1_HALF_LUMINANCE
- [libretro INFO] PG_VFP1_MESH
- [libretro INFO] PG_WINDOW
- [libretro INFO] PG_LINECOLOR_INSERT
- [INFO] [Environ]: SET_GEOMETRY.
- [INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
- [INFO] [Display]: Found display driver: “glcore”.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Font]: Using font rendering backend: freetype.
- [INFO] [Playlist]: Loading history file: [E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\content_history.lpl].
- [INFO] [Playlist]: Loading history file: [E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\content_music_history.lpl].
- [INFO] [Playlist]: Loading history file: [E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\content_video_history.lpl].
- [INFO] [Playlist]: Loading history file: [E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\content_image_history.lpl].
- [INFO] [Playlist]: Loading favorites file: [E:\Video Games\RetroArch\RetroArch 1.9.7 (64 Bit)\content_favorites.lpl].
- [INFO] [Environ]: SET_GEOMETRY: 320x224, aspect: 1.333.
- [INFO] [Environ]: SET_GEOMETRY: 320x240, aspect: 1.333.
- [INFO] [Environ]: SET_GEOMETRY: 320x224, aspect: 1.333.
- [INFO] [Environ]: SET_GEOMETRY: 320x240, aspect: 1.333.
- [INFO] [Environ]: SET_GEOMETRY: 320x224, aspect: 1.333.
- [INFO] [Environ]: SET_GEOMETRY: 320x240, aspect: 1.333.
https://0bin.net/paste/7KrK8quP#OpsNKd2BUrrOXKr5udhMXcB662Uix0nlp7HEmrs2gTD
Please Help