0.9.9-wip2 Phoenix GUI and Shader Stack problem

Hey guys, i got this little problem and i was wondering if you would’ve willing to help me, have my thanks in advance

After updating from 0.9.8 full to 0.9.9 wip2 full, it does not show the FBO scaling options nor a second shader pass,
tried redownloading the binaries from the homepage but i get the same

haven’t tried building from source , don’t know how either

btw RGUI is not working either , something about lacking Sfamicom firmware and a library error 0x7e

Fixed shader passes were removed in Phoenix - in favor of being able to control all of this now (with up to 8 passes) in RGUI. There’s really no need for them anymore as the new system is better in any conceivable way.

Regarding RGUI not working - it certainly has nothing to do with Super Famicom firmware - so whatever error you got is entirely unrelated to that. We will need more details on the ‘crash’ you say is occurring when you try to go to RGUI.