I recently upgraded my monitor to a Gigabyte MO27Q28G 1440p tandem WOLED and I am trying to get the Mega Bezel Megatron shaders to look good. I know the HDR shaders are primarily aimed at 4k monitors, but I have successfully gotten really punchy, nice looking colors and brightness out of the monitor using the Mega Bezel HDR presets. The main issue is that I can’t get the mask to show up very well, so the pixels don’t look very sharp. These are the settings I have been playing around with:
SDR|HDR: HDR
Mask Accurate/Color Accurate: Color Accurate
Display Color Gamut: DCI-P3
HDR: Display’s Peak Luminance: 1500 (advertised peak nits, not sure if actual)
HDR: Display’s Paper White Luminance: 500
HDR: Original/Vivid: Vivid
Display Resolution: 1080p
Display Subpixel Layout: RWBG
Screen Type: Slot mask
Resolution: 800TVL
If I set the resolution to anything less than 800TVL, the mask is so strong the light and color can’t penetrate it. If I set it to 800TVL or higher, the mask gets too faint. I’m coming from mega bezel shaders that are based on crt-guest, where mask strength and scanline size were separate parameters, so I’m trying to understand the Megatron equivalent. Is it really completely controlled by just the mask type and the TVL (and maybe paper white)? I have been playing around with the red, green, blue Megatron scanline options (mix, max, attack, etc.), but they don’t seem to adjust the picture in a way where I can make sense of how to use them (if that’s the solution). Any guidance on the mask-vs-brightness relationship at 1440p would be much appreciated!
Also, happy to share more details about my setup if needed. Thank you!
For others interested, after digging around in the forum threads a bit, it looks like CyberLabs recommended to make Display Resolution 4k and TVL be 800. I’m happy to report that did give an effective mask. Now I am trying to dial in the right values to get a good balance between brightness and color. I’ll follow up with my settings once I get it figured out.
There are no 4K or 1440p or 1080p CRT Shaders. Those are just labels which attempt to simplify attaining a particular emulated CRT TVL. So the actual “label” chosen doesn’t matter. All that matters is getting a mask and TVL that looks well and consistent at whatever resolution your display is capable of.
…your display has an RGWB subpixel layout but you’re using the RWBG/WOLED subpixel layout in the shader.
This new display panel subpixel layout hasn’t been tried and tested but you can probably start with the RGB setting and see how it looks.
I have some tests I’ve developed to see how the new tandem WOLED layout is rendering the traditionally used CRT Shader Subpixel Layouts. Let me know if you’re interested in doing some testing.
Your questions are very valid though. Sony Megatron is uncompromising when it comes to mask strength and scanline strength but you can adjust how thick or thin the scanlines are as well as other dynamics which can affect the brightness of the image.
Also, the higher the TVL you try to emulate, the less black or dark subpixels would be on the screen and so the higher the brightness as well.
You can try shaping your scanlines in a way that the gaps are very large in the dark areas, thus conserving power limit for the brighter areas where the gaps can be more on the thinner side. Thicker scanlines in the bright areas and thinner scanline gaps in the bright areas, lead to a brighter overall image, while the thinner scanlines and larger gaps in the darker areas help improve the overall contrast and sharpness.
You can feel free to post some photos of the screen so that we can better visualize the issues you’re having.
Here’s an example of a 1440p user’s experience with Sony Megatron Colour Video Monitor:
This is the test material which you can perform if you want to contribute to finding out which Subpixel Layouts work best with the new Tandem OLED BRWG panels:
Actual Subpixel Layout - RGB, RBG, BGR
Subpixel Layout in Shader Parameters:
CRT Guest Advanced - Mask 6
Sony Megatron Colour Video Monitor - Display’s Resolution 4K, CRT Resolution 800TVL
Actual Subpixel Layout - RGBX, RBGX, BGRX
Subpixel Layout in Shader Parameters:
CRT Guest Advanced - Mask 10
Sony Megatron Colour Video Monitor - Display’s Resolution 1080p, CRT Resolution 300TVL; Display’s Resolution 4K, CRT Resolution 600TVL
Actual Subpixel Layout - RRGGBBX, RRBBGGX, BBGGRRX
Subpixel Layout in Shader Parameters:
CRT Guest Advanced - Mask 12
Sony Megatron Colour Video Monitor - Display’s Resolution 4K, CRT Resolution 300TVL