The only masks that don’t result in clean triads of some kind are masks 1, 3, 4, 7, 8, and 11. Masks 2 and 6 are identical in layout, and so are masks 0 and 5 for that matter.
What TVL count are you shooting for? For instance, Mask 6 size 1 at 1080p results in 360 TVL (preferably using the subpixel arrangement opposite that of the panel’s to have cleanly spaced subpixels i.e. using BGR on an RGB panel). This is more or less how it boils down:
1080p
Mask 0 = 540 TVL
Mask 6 = 360 TVL
Mask 10 = 270 TVL
Mask 12 = 154 TVL (waaaaay too low to be usable lol)
1440p
Mask 0 = 720 TVL
Mask 6 = 480 TVL
Mask 10 = 360 TVL
Mask 12 = 205 TVL (still too low)
4K
Mask 0 = 1080 TVL
Mask 6 = 720 TVL
Mask 10 = 540 TVL
Mask 12 = 308 TVL
Since you brought up Mask 6 being ideal at 1080p, and Mask 10 has an identical TVL count to that at 1440p, I’d say you want Mask 10, size 1.


When you post your new update please post the settings you used for that screenie.