This version is dedicated to DariusG! (Sometimes one’s harshest critic can help drive one to be better ha!)
This is the final version.
Some background: this is an INTERPOLATION filter. It is NOT trying to emulate a CRT.
The aim is to provide an interpolation filter that does PIXEL BLENDING. Such doesn’t exist in the current RA library of shaders or presets.
It features adjustable sharpness (thanks to the Controlled Sharpness shader!) that allows one to adjust the degree of nearest neighbour (pixelated blockiness) vs bilinear (smoothness) look of the image.
I dare say it looks like visual perfection played on a TV (using the “Smooth” version).
The following images compare mine to the existing Sharp Bilinear shader.
Some are taken at 4K and others at 1600p: