Thanks for the offer, I will let you know. I have been ill for a while, so I haven’t been able to do much. I also lost 16Gb DDR4 RAM, both sticks went down - PC wouldn’t post and constant blue screens. I have been waiting for a replacement set for over a week now. Using a laptop for the time being. I also took on-board some comments such as Connorsdad’s comments about the reflection bars and removed them, now have a better-looking glass overlay. As soon as I get my main PC back up and running I will upload everything.
Can anyone re-up these please? These are seriously amazing!
John.Merrit If you get stuck for hosting you can put on my site
Or use Mega you can create a free account that includes 50gb of storage. Also a little off topic but how do we assign these overlays on a per game basis? I know there is the per config thing but I don’t think that applies to games themselves.
My RMA’d RAM arrived today, so I now have access to my main PC and the overlays.
Ok, here is the download link for part 1 of my overlays.
If anyone can add their own hosts, incase mine goes down again, I would be grateful, thanks.
There are around 179 arcade machines in total (part 1), with a few for generic horizontal and vertical games. A lot of Sega cabinets are simply not available anywhere, the same with their artwork. So I used a Sega generic 80’s Bally Midway cab+artwork for the 80’s unknown cabs, and Sega Astro City cab for the 90’s cabs. A lot of Sega bezel artwork is also not available, only low-res copies floating around various sites, so I have had use those
- Pitfall, Borderline, etc…
I have tried to keep the glass reflections minimal as possible, removing the stripe across the middle and using only a overhead light reflection. On some cabs, Alien 3 and Operation Wolf, the monitor is set back deeper in the cabinet so I have tried to get this across by using glass dirt and smudges and backlighting to sort of convey this. It sort of works in a way, but on a 2D surface it’s difficult.
One thing to add. I couldn’t get my configs to work on the latest FULL Retroarch nightly. I had to resort to a older version from a few months back. Feel free to experiment and use your own configs and shaders, I just provide them to give users a way to get going.
Actually quite excited! Just writing my overlays guide ATM
Thanks for sharing your work again John.
Your mirror as requested: https://mega.nz/#!9F9kSaJC!kHfd1LddQfL2fAMj1r61hXAfyGZk4jwiY8H9nS_ad4c
Jhon thanks for the great work you can have the generic overlay for horizontal vertical games with the Screen scratch? Do a tutorial on how to achieve them so I also will I make available my thanks !!! Ps looks even those x neo geo;-)
rautz, thanks for the mirror.
>>>you can have the generic overlay for horizontal vertical games with the Screen scratch
There are couple of basic generic overlays for both horizontal and vertical. I will go back to these at some stage and do something a little nicer, a little less basic. I will also make bigger, closer versions of Hang-on, Hang-on Jr, etc… this will allow a better integer scaled resolution such as 1280x960.
Thanks sorry but I meant generic overlay without scratches
I can do some generic overlays without scratches. I will add them in the next upload.
Thanks for the really wonderful I hope the project will go ahead proporrci always something new … if later you can make even a tutorial I can try to help you create new overlay see you soon!
Another Mirror Link for this
It is stil the full file but I have renamed it for personal file management.
Thanks John! These are truly amazing also loving your JVC overlay for consoles
If you haven’t done it already can I request one for The Simpsons Arcade Game?
Guys if super Jon will give me a hand to understand how to achieve them soon we will do that I The project I wanted to work now Barrier and similar games do you think?
Retroarch does not do Vector Graphics very well, certainly nowhere near the level of MAME. Getting the Barrier artwork to fit is not easy, so I had to use a non-integer res to make everything fit.
You may have to play around with shaders and video yourself.
The Simpsons arcade machine has no bezel artwork, although I did find one with a blue plastic bezel.
So I tried to copy that one.
Got bored of arcade and made a Commodore 1084S monitor, all ready if we ever get Vice ported.
Even managed to capture the actual C64 in the reflection, although I will tone down the reflection on a release.
R-type made ports for both frodo and vice: I think they’re both pretty preliminary, but they exist
Do you mean HLSL can be setup to do vector graphics better?
Thanks Jhon! I hope I can also help you and be able to make someone I wanted to ask how do you create glare and scratches? with the texure? You could put your project in PSD thanks !!!