Go play Barrier on MAME and you will see much better defined vectors, possibly aliased as well - to avoid the stepping seen in Retroarch. And they have a really nice vector glow about them, much nicer than the Halation and Diffusion effects in Retroarch. I believe IF someone could port MAME’s vector HLSL then we would see a similar quality in Retroarch.
hunterk, thanks for the link. Unfortunately, I don’t have the tools to do my own compiling.
satoso, In Photoshop, to create the scratches, smudges, or glare effects, just create a new raster layer with your own Opacity values (60%, 50%, 45% all look good - don’t go too high or you won’t be able to see the emulated image through your overlay) and use the “Screen” effect on that layer to only show scratches, not the background.
I’ll try … I’m sorry but my English is bad …
I wanted to ask how do you put the image that you see inside the JVC TV like I was in a room?
You’ll make a video tutorial on creating overlays in order to make things easier and so that many people can collaborate to design ??
Thank you
you’re super!