BFI Shader: adaptive_strobe-koko

It’s quite possible that VRR just isn’t correctly enabled/implemented in my system currently. I can verify that.

It’s supposed to avoid the full latency of traditional Vsync. But in my experience, 120hz Vysnc + Auto Frame Delay already does this. I can dodge Round 3 Tyson uppercuts every try there. I can’t stand VRR’s flicker, it’s a future preview more than a feature to me. Even the darkest VA panels have it.

That’s truly unfortunate. Much like I was limited last week by my A/V Receiver. Which, when I bought it, I had presumed I was going GPU --> TV --> Receiver. Except it turns out only Sony will decode DTS formats. DTS:X has less audio compression than Dolby Atmos so the various Windows SFX that have distortion over Atmos don’t have distortion over DTS:X

Though, most of the games I’ve been playing (Resident Evil 7) require this to be in 7.1 or 5.1 mode. There’s still often times a movie or show encoded in DTS. Plus oddly iirc, even with 7.1 passthrough enabled, Windows kept disabling two of my speakers if I didn’t force it into Dolby Atmos. This limitation happens because Windows reads the EDID of the Z95B rather than listening to what I tell Windows to do. And … even if Dolby Atmos would work for those games where I need to select 7.1, Dolby Atmos also has two chunks of a few seconds dropout when any sounds start playing.

You can eliminate the first chunk of dropout (which DTS:X also has) by installing a small piece of software called SoundKeeper, but SoundKeeper doesn’t prevent the second Atmos dropout. Which means I will only turn on Dolby Atmos in the above screenshot when required for a game.

Better sound + less sound headaches > 144hz (or even 165hz) 4:2:2. I wonder if the Sony Bravia 8 II has the same 7.1 limitation without DTS:X/Dolby Atmos?? Google search says Yes.

This is true, even my Plasma accepted this 12 bit signal to enable its 36 bit color mode, but AFAIK no Kuro ever used anything other than 10 bit panels. I believe that’s both a future proofing option, and an acceptable signal that these displays can all downsample to 10 bit. 144hz at 48gbps is limited to 10 bit full 4:2:2, so no 12 bit there.

These are excellent questions! I think I can squeeze in a short test before work here. The most optimistic take away is that there’s some kind of script hiccup in the custom HDR pass you made. So I’ll see if I can’t get that flicker from your Shader chain in SDR. As you mentioned, you didn’t get the flicker in prepend. Neither did I, so that doesn’t help us move forward.

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Thinking outside the box some, I pushed my SDR to something like 500/600 nits. (eyeing it comparative to HDR) Changed peak brightness to High, dialed Luminance up from 30 to 80 and swapped my color mode from Rec 709 to DCI-P3 to avoid using Blooming/Gamma Correct to brighten the image and wow. This is really close to the way it looks in 4:4:4 HDR…like 95% of the way there. I’m really surprised at how almost the same it is! I didn’t even set things as bright as I can.
Though because 4:2:2 atm had to drop Mask to 0.85 and get rid of the Preservatives.

Anyway…I was getting really bad flickers at first. Alt tabbed twice to get a resync, and then I couldn’t get them again.
Repeated this process in HDR and I can’t get the flickers here after I alt tab either.
…ok any time I change something in the F1 menus, I have to re-alt tab 2x. Let me know if this helps at all for you.

Confirmed this is the same case as when I Append the current Adaptive Strobe shader. I have to Alt tab twice after.

Also figured you might benefit from knowing that disabling Frame Delays lets me not have to deal with flashing during the F1 menus.

Am unsure why the alt tabbing is needed.

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I know all about these shenanigans, I’ve been using Soundkeeper for over a year now and I use Dolby Atmos for Home Theater to output to my TV then out through eARC to an eARC/ARC to HDMI Audio Converter to a slightly older Onkyo/Integra receiver that doesn’t support eARC.

On the video side, I’m running dual GTX 1070s in SLi outputting through the superior Display Port 1.4a to a DP to HDMI 2.1 adapter to an HDMI 2.1 port on my TV.

So after being limited to what I described in my previous post and contemplating my next GPU upgrade, thanks to the assistance of AI’s understanding, sorting and demystifying abilities, I now have gotten 4K 120Hz 8-bit RGB 4:4:4 Full to work on my setup!

It’s almost sureal. The on’y thing I’m missing is proper G-Sync support, I can’t seem to get that to work properly, at least not yet.

I’m now tempted to go the Nvidia Profile Inspector route to setup profiles for titles which are unsupported by Nvidia profiles. Sounds kinda tedious but it might be worth it.

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