Is there a reason why the 320px wide version of the filter used in Genesis Plus GX can’t be made into a standalone video filter, so that we can use it with such systems as PC Engine, PSX etc?
After reading Blarrg’s page, http://blargg.8bitalley.com/libs/ntsc.html
I would speculate that there might be system-specific aspects, the 256 px filter version in RA works for e.g. PC Engine and MSX, but maybe it doesn’t quite look how it’s supposed to be
Yeah it definitely doesn’t look right.
Is there some technical reason why the 320px version used in Genesis Plus GX wouldn’t work for PC Engine, MSX, PSX etc?
I took a quick stab at porting it over, but I think it’s going to be more complex than I’m prepared to handle.