Border Shader description or tutorial?

Is there any description or tutorial on how to set a a border shader? I’ve tried messing a bit with the template in the shader/border folder, but i can’t get anything to work. I got only a black screen ingame when i set any of the border .cg shaders. I don’t want to use the overlay function for this because it almost make the menu unusable as it’s also being put under the overlay.

Or is there any template for the .cg file itself?

I would love to be able to set this up :slight_smile: As a sidenote mostly i use the Nestopia and Bsnes cores. And mostly 1920x1080 screen resolution, sometime 1280x720 as it gives a bigger gamescreen with integer scale.

//Skirner

Ah, yeah, those shaders were relying on some undefined behavior that broke when XML shader support was removed, but I just pushed up some cgps to the repo (finally, after talking about it for like 2 weeks) that should fix them. Just load the cgp with the ‘load shader preset’ option instead of loading the cg directly.

Let me know if it still doesn’t work for you.

Thanks, border.cgp and border-water.cgp is working, i have to set the aspect to 16:9 in video options to get it show to full screen. And set to “don’t care” in shader options. But with border-aspect.cgp i got only a black screen. I dunno what the aspect one is supposed to do.

I got one more question tho, is it possible to setup the shader to display the gamescreen in 4:3 aspect ratio, and/or change the size of it? Is that what the border-aspect is for? :stuck_out_tongue:

Nightly 1.0.0.3 - 11.01