Came across this post:
http://i.imgur.com/AR9lcGq.png
So I’ve been messing around with the gamma shader on RA, which apparently is supposed to mimic the gamma ramp that higan uses, but after comparing it to higan proper, the results are not what I would call exact.
For clarification, the higan shot is the one on the left, with RA on the right. As you can see, it looks quite a bit darker, even though the settings on both higan and the gamma shader are exactly the same.
nothing I do makes it match the higan gamma ramp, which itself is also set to 150% if you check. I have a feeling the shader implementation itself is flawed.
I’ve noticed this too. At the default setting of 1.50, it’s way too strong.