Cannot load Hyllian or Royale shader

Whenever I try and load either of these shaders presets nothing happens. The shader passes stays at zero and nothing changes. When I expand the shader passes theres just a bunch of n/a and don’t cares that show. I’ve tried multiple emulators on my Retropie 2 and they just don’t work.

Which shaders are you using? Cg shaders won’t work on RPi but GLSL shaders wil.

Crt-hyllian works fine for me but crt-geom isn’t going to work because it requires some features that aren’t supported by the glsl backend. Besides that, the RPi’s GPU isn’t even close to strong enough for royale and may not be strong enough for hyllian. People have reported good luck with crt-easymode, though, IIRC.

[QUOTE=hunterk;26832]Which shaders are you using? Cg shaders won’t work on RPi but GLSL shaders wil.

Crt-hyllian works fine for me but crt-geom isn’t going to work because it requires some features that aren’t supported by the glsl backend. Besides that, the RPi’s GPU isn’t even close to strong enough for royale and may not be strong enough for hyllian. People have reported good luck with crt-easymode, though, IIRC.[/QUOTE]

Oh ok,I guess I was watching videos regarding the PC version. So far Snes phosphor is the best I’ve seen from the GLSL,the scanlines are a bit weird though but it looks ok I guess. Thanks

most of the ones with scanlines need integer scaling, and i think retropie sets the output size to 640x480 when it should match your display’s resolution instead. With noninteger scaling (which is always the case at that output res), the lines will be uneven thickness.

If you want to use non-integer scaling, scanline.glsl and crt-easymode.glsl are probably your best bets.

There are also some scanline overlays that are designed with the RPi’s peculiarities in mind.