Cg parameters won't work!

cg parameters on the newer nightlys won’t work? why? on purpose?

In Retroarch go to Settings > Video > Check if “Threaded Video” is ON. Turn it OFF.

It’s not the problem, “Threaded Video” was OFF.

The developer changed something with the shader algorithm - I can’t change parameters any more. But why?

Shader parameters are working as intended on the Windows 64-bit build of the current git master. All three shader types (Cg, GLSL, Vulkan Slang) have working shader parameters here.

Thanks, NOW its working again (with the newest Nightly)! Please don’t play around with the parameters any more. They are pretty damn important

Nothing touched them AFAIK. Also, we’ll play around with whatever we want/need. That’s how things improve.

If something breaks on a nightly, just roll back to the previous one.