Hello, I have a smoothing preset, but I want to add a dithering alternative for some games, could some one help me adding the CBOD shader to this?
copy the 2 cbod passes from the cbod preset and replace the first ‘stock’ pass in your existing preset, then bump down all of the existing pass numbers by 1.
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Thanks for your help @hunterk I did it, but it doesn’t load, could you check the preset to see if there’s anything wrong?
Edit: I corrected the numbers in all parameters, still not working.
What’s the log say? it should have the shader compiler error.
[ERROR] [slang]: Non-semantic textures not supported yet, Probably a texture name or pass alias is not found.
Add this line (doesn’t really matter where):
alias0 = "refpass"
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Thank you very much sir! It worked!
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