Crt-easymode-halalation to GLSL - runtime shader params?

Hi Guys,

Looks like the crt-easymode-halalation shader doesn’t offer any runtime options to change the parameters in GLSL - is this something that can be added or the .cg file has to be recompiled to glsl after changing the parameters in the .cg file? Cheers.

I (or someone else) would have to either manually convert it to GLSL or add parameters into the script-converted GLSL version. Yes, you could hardcode the values into the Cg version and run that version through the script, too.

Oh I see - I had trouble with running the cg2glsl script actually :expressionless: could someone with a running setup convert this for me to GLSL please? Attached my .cg file with the parameters i use. Cheers.