Dear emulation-enthusiasts,
for a long time now have I been tinkering around with emulators and shaders, trying to achieve an enjoyable solution for playing mainly SNES games on my PC. Reproducing scanlines and such is very important when trying to do this, I am sure everyone here knows that.
On my quest for the perfect shader I have tried a lot of shaders from a lot of different packs. Whatever emulation-wiki I researched said the same thing: The best and most popular crt-shader is crt-geom-flat.cg But there is a problem with this shader: It is simply nowhere to be found! It’s contained in no shader-pack I have come across, it is nowhere on Github and all the download links on the wikis are dead.
All I can find is the regular crt-geom.cg but I do not like the curvature. I tried modding it according to the crt-geom entry in the Gametech-Wiki but that article seems horribly out of date since none of the cited lines are where they supposed to be and trying to comment out anything related to curvature results in the shader not working anymore.
Can anyone please tell me how to flatten the current crt-geom.cg or post a download link for a ready to go one?
The Gametech-Wiki page even mentions three (!) versions of crt-geom.cg: The standard one, a sharpness one and a halation one. It would be very nice to have all those three in a flat version. I hope someone can help me with this. This shader is the only one I want and need. Out of all the shaders I have tried this is clearly the best, the only one that emulates stuff like the flickering display on the title screen of Super Metroid, but the curvature of the regular version simply doesn’t do it for me.
Best regards