Oops! Did a hasty copy/paste mistake. Find and replace CGHD_S09
with NTSC_S14
.
so far so good! seems work fine! thanks!
and here was the 960 hack https://forums.libretro.com/uploads/default/original/3X/7/0/701aedbce0dcff35033df9945d004b3751907ba4.jpeg for comparisonboth has similar sharp which is similar to retroarch too
didnt test the borders in ntsc but it seems work fine in CRT-Guest-HD from my test before you post the ntsc update
Can you check if scanlines (and everything else) looks fine on your end, when you change Aspect_Y.
I have to get something 240p in this case but I will try to test them
Hey, so I’ve recently got into CRT shaders for emulation (specifically PCSX2), so this may be a dumb question, but what value do I need to put into the CRT Guest Resolution_Y and Resolution_X? From the screenshots shared here, it looked like Guest-Advanced would look fine with default settings, but when I try using it like that on PCSX2, the games gets so blurry I can barely read any UI text. I took some screenshots and made an Image Slider for comparison (between no shader, CRT Royale and CRT Guest): https://imgsli.com/Mzk3ODU1/1/2 I’m trying to find alternatives to Royale because it crushes black levels, in games like Rule of Rose (that are naturally darker), I can barely see a thing in some rooms. I’m also normally playing at the PS2’s native res, I just bumped it to 4x for the sake of clarity when taking the screenshots.
For reference, I use Guest-NTSC on Duckstation (it came with the emulator when I downloaded it), and the only settings I changed there were NTSC Resolution Scaling from 1 to 2 and High Resolution Scanlines from 0 to 1, and in Duckstation it looks gorgeous (example: https://imgur.com/a/qm6qaSh). I tried using Guest-NTSC on PCSX2 and changing those two settings as well, but it still looks awful. Can anyone help me configure it correctly? Really don’t want to depend on Royale.
By default my Guest ports scale to 320x240 and if I’m not wrong Royale for ReShade scales to the full buffer size (so, 1920x1080 in your case).
You can try the same 1920x1080 in Guest or 960x540 for a softer look. And if you want scalines at those high resolutions you can adjust Internal Resolution Y: 0.5 | Y-Dowsample to your liking.