Crt pc monitor + shader

the shader is running on the eizo both pics

my settings for crt-royale-tvout+image-adjustment

https://pastebin.com/NzHbPXQL

I really really wish that the tearing would not be there when modifying vertical overscan :slightly_frowning_face:

Don’t you get “double scanlines” when using a CRT monitor (with native scalines) + a CRT shader ?

He’s not running at the games’ native res, but rather at a normal, high res, e.g. 1024x768. So the monitor isn’t adding any natural scanlines, just natural bloom and contrast, etc.

That looks excellent, man!