My crts are currently in storage, the poor things. I just don’t need them anymore. This is why 
Regarding halation, adding it yourself is basically going to create a preset that is pretty much yah multipass minus ntsc. This is where halation comes from
shader5 = "shaders/crt-yah/blur-horizontal.slang"
filter_linear5 = true // required: sample lut-output linear
shader6 = "shaders/crt-yah/blur-vertical.slang"
filter_linear6 = true
It’s the same tried and true method that other shaders use, afaik. If your device is really struggling with the blur passes, try prepending Hyllian’s dilation (in the “warp” folder). It’s not the same but it might be faster.
You can also run the shader at lower resolutions, makes a big difference with older machines and still looks great. Try 1920x1080 (easy way out) and if that’s still a bit slow, 1280x960 and 1194x896 are nice 4:3 integer vertical multiples of 240 and 224 respectively.


