Not sure what else I could do to further reduce the blurriness of the NTSC effect. The recent changes should have eliminated the blurriness in the vertical (y) direction. But as for the horizontal (x) direction, I’d say that’s just the nature of the effect, esp. for the two-phase option.
Regarding the sub-pixel mask setting: 2-MG stands for magenta/green. So the sub-pixel mask consists of only two alternating colors instead of three as with RGB. This is actually nothing special; other shaders also offer this type of sub-pixel mask. Magenta/green usually appears more uniform, because the brightness between magenta and green is very similar, unlike the brightness between RGB.
However, a special feature of this shader compared to most others is the scaling of the sub-pixel mask based on the screen resolution. For example, at 1080p, the sub-pixel size is 1, while at 2160p (4K), the sub-pixel size is automatically scaled to 2.
Long story short, I don’t know why magenta/green works better for your LG OLED. The interaction of the actual sup-pixel grid of your display and the simulated sub-pixel mask can be quite complex and also can lead to artifacts, esp. with a sub-pixel size of 1.