Okay.
Probably, or it’s probably even simpler than you think. Since performance isn’t an issue, feel free to try out my latest Megatron miniLED Preset Pack.
That’s not what it is you know. Those are really just notes to reference and remember which TV the presets were designed on. I can understand the confusion but I was hoping users would have at least read the readme. So presets which were designed on a WRGB OLED TV would have OLED in the filename as well as which picture mode was used. If a user is using a similar or identical display, that might be advantageous but that doesn’t mean those settings won’t work or look good on other displays. In any case users are supposed to be setting their Peak and Paper White Luminance for their individual displays as well as the Display’s Subpixel Layout/Mask Layout and Display’s Resolution and Resolution (TVL) parameters.
There’s no precise matching subpixel layout in CRT shaders for AMOLED or QDOLED displays so any subpixel setting selected might be equally wrong. With that said, the display is still going to try it’s best so you can just use RGB or whichever one looks best to you.
A lot has changed in CRT-Guest-Advanced-NTSC to allow things to be easier to achieve which I personally don’t feel a need for yet so the presets which use some features which have changed may not look as intended with different version of the shader.
This should only affect presets which use NTSC effects though.
For my W420M Preset Pack onward, the requisite CRT-Guest-Advanced-NTSC shader version is included in the pack. from my NX version onwards, the CRT-Guest-Advanced-NTSC Shader has to be installed in it’s own standalone folder so it wouldn’t be affected by the Online Updater.
This can be done with my 1st Megatron HDR preset pack as well but I don’t really want to make RetroCrisis’ Installation video redundant.
Anyway, you probably don’t need to be playing around with the scaling settings of shader passes. All of my previous scaling tips concern the Settings–>Video–>Scaling and most should work fine with just Integer Scale set to On and Aspect Ratio set to Core Provided or 4:3.
So I went ahead and loaded up my latest SNES preset as well as the “old” one you were playing around with at 1080p desktop resolution and took some screenshots.