Deinterlacing Mednafen psx at 2x internal res

I’m really enjoying double internal resolution in mednafen psx games look great! The problem I have is that I can’t figure how to deinterlace games like Tekken 3 and Bloody Raor 2 using standard deinterlacing shaders(bob-and-ghost-deinterlace) paired with crt lottes. I guess the issue is that in 2x internal, games metioned above render in 960i ? Is there any way to tweak bob-and-ghost-deinterlace.cg to work with 2x internal res?

I must have missed this thread when it was first posted, but yeah, it should work if you just double all of the numbers. I haven’t played it with it, myself, so it might take some fiddling but that’s the general idea.