Blog Post: Discovering Sonkun’s crt-guest-advanced-ntsc Slot Mask presets
Hi all. I wrote a blog post about the Shader presets by Sonkun (you probably guessed it already). It mostly consists of screenshots with varying resolution showing off the default sets and compares them to a few other Shaders. There is also a video link with gameplay, so one can see it in action too. I will include here a few images too. My personal opinion is that these look good. I am a family of the Royale without bezels, but these presets look good too. I might use them for some alternate system setups.
Installation
- Make sure to update the RetroArch Shaders first. The presets we are going to download depend on the original “crt-guest-advanced-ntsc” Shader.
- Next, go to the forum post at Sonkun’s crt-guest-advanced-ntsc Slot Mask presets and scroll a little bit down after the screenshots. There is a download link for the package.
- Extract the .zip content. Take the folder “sonkun” and put it in the same directory where your other Shaders are, meaning put it under RetroArch folder > “shaders/shaders_slang”. On my system it is “/home/tuncay/.config/retroarch/shaders/shaders_slang/sonkun/”
Screenshots
Metal Gear Solid (Playstation)
nearest:

1080p/02-crt-guest-advanced-ntsc-slotmask-default-s-video:

Shinobi 3 (Mega Drive/Genesis)
1080p/01-crt-guest-advanced-ntsc-slotmask-default-composite:
Video
Sonkun’s SlotMask Default Composite Shader at 1440p – Shinobi 3 on RetroArch: Genesis Plus GX


, may we continue to have many more amazing gaming moments. I feel like my contributions here on the Libretro forums/RetroArch with these presets is just one more step forward towards enjoying our retro games of yesteryear with a nice crt effect and a good enhancement to enjoying RetroArch emulation in general.