[INFO] RetroArch 1.8.1 (Git bfdc8e6a62)
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES
[INFO] Built: Nov 2 2019
[INFO] Version: 1.8.1
[INFO] Git: bfdc8e6a62
[INFO] =================================================
[INFO] [Environ]: SET_PIXEL_FORMAT: RGB565.
[INFO] Redirecting save file to "C:\Program Files\RetroArch\saves\.srm".
[INFO] Redirecting savestate to "C:\Program Files\RetroArch\states\.state".
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 30000.00 Hz.
[INFO] [Video]: Video @ 1029x720
[INFO] [GLCore]: Found GL context: wgl
[INFO] [GLCore]: Detecting screen resolution 1920x1080.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult
[INFO] [WGL]: Adaptive VSync supported.
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GLCore]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1050/PCIe/SSE2.
[INFO] [GLCore]: Version: 4.6.0 NVIDIA 430.39.
[INFO] [GLCore]: Using resolution 1029x720
[INFO] [DINPUT]: Enumerating joypads ...
[INFO] [DINPUT]: Device #0 PID: {028E} VID:{045E}
[WARN] [DINPUT]: Strong rumble unavailable.
[WARN] [DINPUT]: Weak rumble unavailable.
[INFO] [Autoconf]: 32 profiles found.
[INFO] [Autoconf]: selected configuration: C:\Program Files\RetroArch\autoconfig\dinput\XBOX_360.cfg
[INFO] [DINPUT]: Done enumerating joypads ...
[INFO] [Joypad]: Found joypad driver: "dinput".
[INFO] [GLCore]: Loading stock shader.
[INFO] [slang]: Building pass #0 (N/A)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: no):
[INFO] [slang]: Push Constants (Vertex: no, Fragment: no):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [GLCore]: Not using frame history.
[INFO] [GLCore]: Not using framebuffer feedback.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] Found shader "C:\Program Files\RetroArch\shaders\crt-easymode-halation.slangp"
[INFO] Found shader "C:\Program Files\RetroArch\shaders\guest-dr-venom.slangp"
[INFO] Found shader "C:\Program Files\RetroArch\shaders\retroarch.slangp"
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Menu]: Found menu display driver: "glcore".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Menu]: Found menu display driver: "glcore".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [LED]: LED driver = 'null' 0000000000B8AF00
[INFO] [MIDI]: Initializing ...
[INFO] [MIDI]: Input disabled.
[INFO] [MIDI]: Output disabled.
[INFO] [MIDI]: Initialized "winmm" driver.
[INFO] SRAM will not be saved.
[INFO] Loading history file: [C:\Program Files\RetroArch\content_history.lpl].
[INFO] Loading history file: [C:\Program Files\RetroArch\content_music_history.lpl].
[INFO] Loading history file: [C:\Program Files\RetroArch\content_video_history.lpl].
[INFO] Loading history file: [C:\Program Files\RetroArch\content_image_history.lpl].
[INFO] Loading favorites file: [C:\Program Files\RetroArch\content_favorites.lpl].
[INFO] [GLCore]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GLCore]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] Using content: C:\Users\Patrick\Documents\roms\nes\Mike Tyson's Punch-Out!! (U) (PRG0) [!].nes.
[INFO] arg #0: retroarch
[INFO] arg #1: C:\Users\Patrick\Documents\roms\nes\Mike Tyson's Punch-Out!! (U) (PRG0) [!].nes
[INFO] arg #2: -s
[INFO] arg #3: C:\Program Files\RetroArch\saves
[INFO] arg #4: -S
[INFO] arg #5: C:\Program Files\RetroArch\states
[INFO] arg #6: -c
[INFO] arg #7: C:\Program Files\RetroArch\retroarch.cfg
[INFO] arg #8: -L
[INFO] arg #9: C:\Program Files\RetroArch\cores\nestopia_libretro.dll
[INFO] Content ran for a total of: 00 hours, 00 minutes, 00 seconds.
[INFO] Unloading game..
[INFO] Unloading core..
[INFO] Unloading core symbols..
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] Set config file to : C:\Program Files\RetroArch\retroarch.cfg
[INFO] RetroArch 1.8.1 (Git bfdc8e6a62)
[INFO] Redirecting save file to "C:\Program Files\RetroArch\saves\Mike Tyson's Punch-Out!! (U) (PRG0) [!].srm".
[INFO] Redirecting savestate to "C:\Program Files\RetroArch\states\Mike Tyson's Punch-Out!! (U) (PRG0) [!].state".
[INFO] === Build =======================================
[INFO] CPU Model Name: Intel(R) Core(TM) i5 CPU 650 @ 3.20GHz
[INFO] Capabilities: MMX MMXEXT SSE SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES
[INFO] Built: Nov 2 2019
[INFO] Version: 1.8.1
[INFO] Git: bfdc8e6a62
[INFO] =================================================
[INFO] Loading dynamic libretro core from: "C:\Program Files\RetroArch\cores\nestopia_libretro.dll"
[INFO] [Overrides] core-specific overrides found at C:\Program Files\RetroArch\config\Nestopia\Nestopia.cfg.
[INFO] [Overrides] no content-dir-specific overrides found at C:\Program Files\RetroArch\config\Nestopia\nes.cfg.
[INFO] [Overrides] no game-specific overrides found at C:\Program Files\RetroArch\config\Nestopia\Mike Tyson's Punch-Out!! (U) (PRG0) [!].cfg.
[INFO] Config: appending config "C:\Program Files\RetroArch\config\Nestopia\Nestopia.cfg"
[INFO] [Environ]: GET_LANGUAGE: "0".
[INFO] [Environ]: RETRO_ENVIRONMENT_SET_CORE_OPTIONS_INTL.
[INFO] [Remaps]: remap directory: C:\Program Files\RetroArch\config\remaps
[INFO] Redirecting save file to "C:\Program Files\RetroArch\saves\Mike Tyson's Punch-Out!! (U) (PRG0) [!].srm".
[INFO] Redirecting savestate to "C:\Program Files\RetroArch\states\Mike Tyson's Punch-Out!! (U) (PRG0) [!].state".
[INFO] [Environ]: GET_LOG_INTERFACE.
[INFO] [Environ]: PERFORMANCE_LEVEL: 6.
[INFO] Loading content file: C:\Users\Patrick\Documents\roms\nes\Mike Tyson's Punch-Out!! (U) (PRG0) [!].nes.
[INFO] Did not find a valid content patch.
[INFO] [Environ]: SET_INPUT_DESCRIPTORS:
[INFO] [Environ]: SYSTEM_DIRECTORY: "C:\Program Files\RetroArch\system".
[libretro INFO] Custom palette path: C:\Program Files\RetroArch\system\custom.pal
[libretro INFO] custom.pal not found in system directory.
[INFO] [Environ]: SET_PIXEL_FORMAT: XRGB8888.
[INFO] SET_GEOMETRY: 256x224, aspect: 1.306.
[INFO] [Environ]: SET_GEOMETRY.
[libretro INFO] [Nestopia]: Machine is NTSC.
[INFO] [RCHEEVOS]: ext_hash 0b88944b ('nes')
[INFO] Skipping SRAM load..
[INFO] [RCHEEVOS]: Load task finished
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Cheats]: Load game-specific cheatfile: C:\Program Files\RetroArch\cheats\Nestopia\Mike Tyson's Punch-Out!! (U) (PRG0) [!].cht
[INFO] [Audio]: Set audio input rate to: 48000.00 Hz.
[INFO] [Video]: Video @ 897x672
[INFO] [GLCore]: Found GL context: wgl
[INFO] [GLCore]: Detecting screen resolution 1920x1080.
[INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_mult
[INFO] [WGL]: Adaptive VSync supported.
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GLCore]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 1050/PCIe/SSE2.
[INFO] [GLCore]: Version: 4.6.0 NVIDIA 430.39.
[INFO] [GLCore]: Using resolution 897x672
[INFO] [DINPUT]: Enumerating joypads ...
[INFO] [DINPUT]: Device #0 PID: {028E} VID:{045E}
[WARN] [DINPUT]: Strong rumble unavailable.
[WARN] [DINPUT]: Weak rumble unavailable.
[INFO] [Autoconf]: 32 profiles found.
[INFO] [Autoconf]: selected configuration: C:\Program Files\RetroArch\autoconfig\dinput\XBOX_360.cfg
[INFO] [DINPUT]: Done enumerating joypads ...
[INFO] [Joypad]: Found joypad driver: "dinput".
[INFO] [Shaders]: preset directory: C:\Program Files\RetroArch\shaders\presets
[INFO] [Shaders]: Specific shader preset found at C:\Program Files\RetroArch\shaders\presets\Nestopia\Nestopia.slangp.
[INFO] [Shaders]: core-specific shader preset found.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\stock.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #0.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\stock.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #1.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\misc\grade.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #2.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\guest\afterglow.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #3.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\guest\avg-lum.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #4.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\guest\linearize.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #5.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\guest\blur_horiz.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #6.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\guest\blur_vert.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #7.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\guest\linearize_scanlines.slang".
[INFO] [slang]: Using render target format R16G16B16A16_SFLOAT for pass output #8.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\guest\crt-guest-dr-venom.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #9.
[INFO] [slang]: Building pass #0 (N/A)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: Building pass #1 (N/A)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: Building pass #2 (WhitePointPass)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]: User (#0)
[INFO] [slang]: User (#1)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: OriginalSize (#0) (Offset: 80)
[INFO] [slang]: SourceSize (#0) (Offset: 64)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #0 (PushOffset: 0)
[INFO] [slang]: #1 (PushOffset: 4)
[INFO] [slang]: #2 (PushOffset: 8)
[INFO] [slang]: #3 (PushOffset: 12)
[INFO] [slang]: #4 (PushOffset: 16)
[INFO] [slang]: #5 (PushOffset: 20)
[INFO] [slang]: #6 (PushOffset: 24)
[INFO] [slang]: #7 (PushOffset: 28)
[INFO] [slang]: #8 (PushOffset: 32)
[INFO] [slang]: #9 (PushOffset: 36)
[INFO] [slang]: #10 (PushOffset: 40)
[INFO] [slang]: #11 (PushOffset: 44)
[INFO] [slang]: #12 (PushOffset: 48)
[INFO] [slang]: #13 (PushOffset: 52)
[INFO] [slang]: #14 (PushOffset: 64)
[INFO] [slang]: #15 (PushOffset: 68)
[INFO] [slang]: #16 (PushOffset: 72)
[INFO] [slang]: #17 (Offset: 116)
[INFO] [slang]: #18 (PushOffset: 56)
[INFO] [slang]: #19 (Offset: 120)
[INFO] [slang]: #20 (Offset: 124)
[INFO] [slang]: #21 (Offset: 128)
[INFO] [slang]: #22 (PushOffset: 60)
[INFO] [slang]: #23 (PushOffset: 76)
[INFO] [slang]: #24 (PushOffset: 80)
[INFO] [slang]: #25 (PushOffset: 84)
[INFO] [slang]: #26 (PushOffset: 88)
[INFO] [slang]: #27 (PushOffset: 92)
[INFO] [slang]: #28 (PushOffset: 96)
[INFO] [slang]: #29 (PushOffset: 100)
[INFO] [slang]: #30 (PushOffset: 104)
[INFO] [slang]: #31 (PushOffset: 108)
[INFO] [slang]: #32 (PushOffset: 112)
[INFO] [slang]: #33 (PushOffset: 116)
[INFO] [slang]: #34 (PushOffset: 120)
[INFO] [slang]: #35 (PushOffset: 124)
[INFO] [slang]: #36 (Offset: 132)
[INFO] [slang]: #37 (Offset: 136)
[INFO] [slang]: #38 (Offset: 140)
[INFO] [slang]: #39 (Offset: 144)
[INFO] [slang]: Building pass #3 (AfterglowPass)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]: OriginalHistory (#1)
[INFO] [slang]: OriginalHistory (#2)
[INFO] [slang]: OriginalHistory (#3)
[INFO] [slang]: OriginalHistory (#4)
[INFO] [slang]: OriginalHistory (#5)
[INFO] [slang]: OriginalHistory (#6)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #0 (PushOffset: 0)
[INFO] [slang]: #1 (PushOffset: 4)
[INFO] [slang]: #2 (PushOffset: 8)
[INFO] [slang]: #3 (PushOffset: 12)
[INFO] [slang]: #4 (PushOffset: 16)
[INFO] [slang]: #5 (PushOffset: 20)
[INFO] [slang]: #6 (PushOffset: 24)
[INFO] [slang]: #7 (PushOffset: 28)
[INFO] [slang]: Building pass #4 (AvgLumPass)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]: PassFeedback (#4)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: SourceSize (#0) (PushOffset: 16)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #0 (PushOffset: 32)
[INFO] [slang]: Building pass #5 (LinearizePass)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: PassOutput (#3)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #0 (PushOffset: 0)
[INFO] [slang]: Building pass #6 (N/A)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: SourceSize (#0) (PushOffset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #0 (PushOffset: 52)
[INFO] [slang]: #1 (PushOffset: 56)
[INFO] [slang]: Building pass #7 (GlowPass)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: SourceSize (#0) (PushOffset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #0 (PushOffset: 52)
[INFO] [slang]: #1 (PushOffset: 56)
[INFO] [slang]: Building pass #8 (N/A)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: PassOutput (#3)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: Building pass #9 (N/A)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]: PassOutput (#4)
[INFO] [slang]: PassOutput (#5)
[INFO] [slang]: PassOutput (#7)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: yes):
[INFO] [slang]: Push Constants (Vertex: yes, Fragment: yes):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]: OutputSize (Offset: 96)
[INFO] [slang]: FrameCount (Offset: 112)
[INFO] [slang]: SourceSize (#0) (Offset: 64)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [slang]: #0 (PushOffset: 0)
[INFO] [slang]: #1 (PushOffset: 4)
[INFO] [slang]: #2 (PushOffset: 8)
[INFO] [slang]: #3 (PushOffset: 12)
[INFO] [slang]: #4 (PushOffset: 16)
[INFO] [slang]: #5 (PushOffset: 20)
[INFO] [slang]: #6 (PushOffset: 24)
[INFO] [slang]: #7 (PushOffset: 28)
[INFO] [slang]: #8 (PushOffset: 32)
[INFO] [slang]: #9 (PushOffset: 36)
[INFO] [slang]: #10 (PushOffset: 40)
[INFO] [slang]: #11 (PushOffset: 44)
[INFO] [slang]: #12 (PushOffset: 48)
[INFO] [slang]: #13 (PushOffset: 52)
[INFO] [slang]: #14 (PushOffset: 56)
[INFO] [slang]: #15 (PushOffset: 60)
[INFO] [slang]: #16 (PushOffset: 64)
[INFO] [slang]: #17 (PushOffset: 68)
[INFO] [slang]: #18 (PushOffset: 72)
[INFO] [slang]: #19 (PushOffset: 76)
[INFO] [slang]: #20 (PushOffset: 80)
[INFO] [slang]: #21 (PushOffset: 84)
[INFO] [slang]: #22 (PushOffset: 88)
[INFO] [slang]: #23 (PushOffset: 92)
[INFO] [slang]: #24 (PushOffset: 96)
[INFO] [slang]: #25 (Offset: 128)
[INFO] [slang]: #26 (PushOffset: 100)
[INFO] [slang]: #27 (PushOffset: 104)
[INFO] [slang]: #28 (PushOffset: 108)
[INFO] [slang]: #29 (PushOffset: 112)
[INFO] [slang]: #30 (PushOffset: 116)
[INFO] [slang]: #31 (PushOffset: 120)
[INFO] [slang]: #32 (PushOffset: 124)
[INFO] [slang]: #33 (Offset: 120)
[INFO] [slang]: #34 (Offset: 116)
[INFO] [slang]: #35 (Offset: 124)
[INFO] [slang]: Building pass #10 (N/A)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: no):
[INFO] [slang]: Push Constants (Vertex: no, Fragment: no):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [GLCore]: Using history of 6 frames.
[INFO] [GLCore]: Using framebuffer feedback for pass #4.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Found display server: win32
[INFO] Found shader "C:\Program Files\RetroArch\shaders\crt-easymode-halation.slangp"
[INFO] Found shader "C:\Program Files\RetroArch\shaders\guest-dr-venom.slangp"
[INFO] Found shader "C:\Program Files\RetroArch\shaders\retroarch.slangp"
[INFO] [XAudio2]: Requesting 64 ms latency, using 64 ms latency.
[INFO] [Menu]: Found menu display driver: "glcore".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [LED]: LED driver = 'null' 0000000000B8AF00
[INFO] [MIDI]: Initializing ...
[INFO] [MIDI]: Input disabled.
[INFO] [MIDI]: Output disabled.
[INFO] [MIDI]: Initialized "winmm" driver.
[INFO] Loading history file: [C:\Program Files\RetroArch\content_history.lpl].
[INFO] Loading history file: [C:\Program Files\RetroArch\content_music_history.lpl].
[INFO] Loading history file: [C:\Program Files\RetroArch\content_video_history.lpl].
[INFO] Loading history file: [C:\Program Files\RetroArch\content_image_history.lpl].
[INFO] Loading favorites file: [C:\Program Files\RetroArch\content_favorites.lpl].
[INFO] [GLCore]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [GLCore]: VSync => off
[INFO] [WGL]: wglSwapInterval(0)
[INFO] [GLCore]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GLCore]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\misc\grade.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #0.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\crt-easymode-halation\linearize.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #1.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\crt-easymode-halation\blur_horiz.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #2.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\crt-easymode-halation\blur_vert.slang".
[INFO] [slang]: Using render target format R8G8B8A8_SRGB for pass output #3.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\crt-easymode-halation\threshold.slang".
[INFO] [slang]: Using render target format R8G8B8A8_UNORM for pass output #4.
[INFO] [slang]: Compiling shader "C:\Program Files\RetroArch\shaders\shaders_slang\crt\shaders\crt-easymode-halation\crt-easymode-halation.slang".
[INFO] [slang]: Building pass #0 (N/A)
[ERROR] [slang]: Non-semantic textures not supported yet.
[ERROR] [slang]: Failed to reflect SPIR-V. Resource usage is inconsistent with expectations.
[ERROR] [GLCore]: Failed to create preset: "C:\Program Files\RetroArch\shaders\crt-easymode-halation.slangp".
[ERROR] [GLCore]: Failed to create filter chain: "C:\Program Files\RetroArch\shaders\crt-easymode-halation.slangp". Falling back to stock.
[INFO] [slang]: Building pass #0 (N/A)
[INFO] [slang]: Reflection
[INFO] [slang]: Textures:
[INFO] [slang]: Source (#0)
[INFO] [slang]:
[INFO] [slang]: Uniforms (Vertex: yes, Fragment: no):
[INFO] [slang]: Push Constants (Vertex: no, Fragment: no):
[INFO] [slang]: MVP (Offset: 0)
[INFO] [slang]:
[INFO] [slang]: Parameters:
[INFO] [GLCore]: Not using frame history.
[INFO] [GLCore]: Not using framebuffer feedback.
[INFO] [GLCore]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [GLCore]: VSync => on
[INFO] [WGL]: wglSwapInterval(1)
[INFO] [Overrides] configuration overrides unloaded, original configuration restored.
[INFO] [config] Saved new config to "C:\Program Files\RetroArch\retroarch.cfg".
[INFO] [Cheats]: Save game-specific cheatfile: C:\Program Files\RetroArch\cheats\Nestopia\Mike Tyson's Punch-Out!! (U) (PRG0) [!].cht
[INFO] Content ran for a total of: 00 hours, 00 minutes, 05 seconds.
[INFO] Saving runtime log file: C:\Program Files\RetroArch\playlists\logs\Nestopia\Mike Tyson's Punch-Out!! (U) (PRG0) [!].lrtl
[INFO] Unloading game..
[INFO] Unloading core..
[INFO] Unloading core symbols..
[INFO] [Core Options]: Saved core options file to "C:\Program Files\RetroArch\retroarch-core-options.cfg"
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.
[INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames.