Running reshade on top of RA is perfectly feasible, I do it all the time. In the crt showoff thread, every image I posted that corresponds to 480i/p systems and other high internal resolution content is using a combination of RA and reshade shaders. It forces me to use a triple buffer to keep things silky smooth, that’s the only thing to note. Other than that, the program itself is really light, easy to toggle on and off and its shaders are well made, they perform similarly to RA’s own.
Bloom and glow are always expensive by the way. I think they are in fact what make some crt shaders so gpu hungry.
I hope Nesguy won’t see that video. His eyes might bleed haha