All my graphics are 4K so they are distributed from my GitHub. I post WIP and Final version screenshots here for feedback.
Welcome to the world of the Mega Bezel shader, it doesn’t care what resolution the game is, it handles all the scaling for you. (Unlike overlays, the bezel and frame are dynamic.)
I’m still not quite sold on doing a graphic. Unlike the 32X and SegaCD (Which brought with them enhanced CPUs.) The only thing the the FDS brought was enhanced sound and save states. It’s a little like doing a graphic for the Disney Sound System, Adlib, or Turtle Beach.
Though I probably will do a graphic.(Sometimes it’s about having fun too. ) My TurboExpress, SEGA Nomad, and PSone are each just an alternative way to view the same games.