Yeah, you have to pick your consistencies. If you want every preset in your collection to have the same base interface, you have to ignore the native resolution of the source consoles. If you decide to respect the native resolution above all else and stick to integer scaling, your preset interfaces will fluctuate. If you want your presets to have the same curvature and and image quality and be predictable to the user, you’ll have to ignore the evolution of screens from the 1970s and into the 21st century.
And as long as you stick to your chosen principles, you’re not wrong. But you’re also never right. Just the nature of the beast.



