With the overlay backgrounds from progetto-SNAPS and some effort, these can be run in the Mega Bezel.
Again, it actually pales in comparison. MAME does some multi layering effects to really get the screen to look like the original. That isn’t possible in the Mega Bezel.
it looks super good, but can you integrate the handheld console image?
Like I said. I don’t think it is worth the effort.
I would have to position each and every piece of the overlay elements in Photoshop, (There are 11 in dkong.) just to get a complete console.
After all of that work and adding it to the preset, we would still be left with a result that isn’t as realistic as the MAME or Game & Watch core versions.
That is an awful lot of work for each game for no good reason.
Maybe someone else will want to go through the effort but it won’t be me.
Nintendo Game & Watch BEZEL (51)
i unzipped it and put the files in the MAME “ARTWORK” file and they look great when you play it
https://drive.google.com/file/d/1YU7r4Wd47KrvxOt6piCDhM4qS3m7oHRS/view?usp=sharing
yes i understand, you are right I will play it in MAME
Thanks for the link, I will probably do the same on my new HTPC.
If anybody wants images for the Tiger Handhelds check out https://mega.nz/file/omZVhDpL#7TEuIBEVFqJDfmNwgTr5QH6TNUvSopNR8iuAM54TGY4
i unzipped it and put the files in the MAME “ARTWORK” file and they look great when you play it https://drive.google.com/file/d/1WKEp6LYZqI4UtQaxYZR9Etj1lNXBq-qj/view?usp=sharing
So close, I was going to post them myself. All these handheld images might be better in their own topic.
I don’t mind, these are for standalone MAME so they don’t really belong anywhere on the forum. I tried getting the layouts to load in the MAME core but haven’t had any luck.
Maybe someone that has more experience with the layout feature can give it a go.
That being said… it is a bit off topic and a new visitor may find it confusing.
I got it to load but the MAME core goes real slow. Place the artwork zip file in Retroarch/system/mame/artwork folder
Cool. These layouts are very well done. If anyone would like to learn a bit about what the MAME layout files can do, digging into these would be a good place to start.
I found it runs better, but still has some lag to it, if the Video Settings > Screen is set to Background. The unit can then be loaded through a shader or overlay file.
Edit: Just for the Konami handhelds to load the default.lay file has to only have the Screen Focus option. For Tiger handhelds the default.lay has to only have the Unit only view.
I find the images fine and they run great in MAME, but outside of RetroArch, I’m happy about it they would look good giving it a “Duimon Night” style a bit of darkness to the images
Here’s a new WIP.
The Hartung Gamemaster!
It is pretty much done except for the d-pad and an OCD pass.
This is a strangely designed device. I took the liberty of centering the screen just to make creating the preset a bit easier.
Here is the newest WIP on the Gamemaster.
I added some subtle grain to the buttons, and an even more subtle one to the screen bezel.
I replaced the top section drop shadow with multiple layers of drop shadows at varying blurs and transparencies, to eliminate the perceived space between it and the body.
I also created the d-pad.
And a lot of other tiny things that probably only I can see.
look amazing!!!