I would like to reflect a bit on all that has happened since I added this comment to my second post.
It amazes me all the things I have done in a support role, as opposed to creating graphics.
- Captured 1357 screenshots for my GitHub pages gallery.
- Created the boilerplate presets.
- Fixed countless bugs found during the conversion.
- Added countless QOL changes during the conversion process.
- Migrated the QOL changes to the Potato graphics.
- Wrote the first of many guides.
- Reset the repos to slim down the Git installation method.
Rest assured that I will eventually get back to creating new graphics. Before that there are still a great many things to do.
- More specific guides, including one on upcoming RA features.
- Making use of upcoming RA features. (This will require a deep dive into some presets, and some specific changes to all.)
- Creating some new overlays and separating them into categories for use with screen-only base presets. (One of the guides will detail their use.)
- Setting up a workflow and creating some YouTube videos of my presets in action.
These tasks, combined with offering general support in the forums and feedback to my team, will keep me busy for quite some time.
I can honestly say that I’m having the time of my life.
Every support task that I perform feels like a leap in the overall quality of the project, and brings me great satisfaction.
A big thank you to all that have provided feedback over the months, it means a great deal to me.
This is an really exciting time in the shader world and I feel blessed to be a part of it.