Duimon - HSM Mega Bezel Graphics and Presets - Feedback and Updates

@hamurades. Welcome!

Not only is it possible, I will take that as a request and move it to the top of the list!?:wink:

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So… Let’s talk about the Playstation 2, or rather, let’s talk about systems visually designed like it. (i.e. vertical consoles & computers)

On paper it might seem like a no-brainer to create art for them, (Just plop half of the system on each side of the bezel.) in practice it doesn’t work, or at least doesn’t mesh with my mission.

I am creating art for, first and foremost, HSMs shader. One of the main features of the shader has always been that you can freely resize the bezel & frame. Simply plopping the art on the sides quickly looks imbalanced (And just plain wrong. :frowning_face:) as you resize the bezel.

I insist on there being something behind the bezel, otherwise we might just as well still be using overlays.

So, without further ado…

@hamurades

I decide to extend the main body of the console across the screen, and attempted to integrate the bezel into it. (Or at least match up with the style.)

I also took a couple more liberties. (The right side of the console is wider than the real thing, to give balance, and the color of the whole thing is lighter, so It looks better at night.)

On another note, there are many revisions of the PS2, I picked one. It will not match every revision out there. :slightly_smiling_face:

I think I like it. (A lot! :grin:)

I am trying something similar with my X68000 mock-ups as it also has a split, vertical design. We’ll see how it goes. (spoiler… the X68000 will have seven LEDs and look great at night. :wink:)

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Maybe do a black textured background with blue accented logo? maybe a blue color strip that can glow in night mode?

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The ps2 retroarch emulator is all kinds of buggy for me. Is is that same for you?

Wouldn’t you know, I did texture the background, then hid the texture to improve performance. :blush: I also like the logo idea. I will add it, and do a plain version.

Yeah, it doesn’t run very well for me either, but, it is pretty new. I think it will improve over time. :slightly_smiling_face:

Here’s this. :grin:

I like it! Thanks @lilbud!!

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I meant make the whole background textured and have neon blue accents like the logo.

Something like this. The background would be textured better (I just did add noise on photoshop).

Maybe have the console extend to each screen edge. And get rid of the blue triangle stands.

Thank you for your input my friend. :slightly_smiling_face:

I understand that everyone’s tastes are a bit different. I spent years wishing I had a simple way to modify Nosh’s and OrionsAngel’s graphics. :frowning_face:

Once this is up in the repo, please, feel welcome to use the source files. :innocent:

Hey @Duimon, could you please do a Net yaroze variant for the PSX ? I really like the black version of the console with the green font for the power button and the blue font for the “Open” button. :slight_smile:

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Oh, I didn’t know there was a black psx variant, I agree this would be a great addition :grin:

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@Duimon

Personally I like your first PS2 version much better than the thing with the blue logos in the side.

With the second one, the PS2 logos on the side break the illusion of your first version of having a “PS2 TV on a table” if you know what I mean.

Since I don’t have Photoshop myself, could you keep that first version (without the logos on the left and right) in the repo also?

Regardless of the above, thanks for the amazing work you’re doing with these :ok_hand:

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Will do! (I wasn’t aware of a black version either.)

There will be a plain, no logo version in the “plain” folder , up in the repo. :grin:

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Yeah, it was a devkit for the PS One, I think it looks better than the real console. :slight_smile:

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Since it was a devkit I guess it wasn’t an option on the original. No matter, I still think it’s too cool!

@Tromzy Here’s a quick and dirty mod.

While the relative ease I had modifying this has reaffirmed my love of vector art, the experience has also reaffirmed my intention of going back and redoing some of these earlier graphics. (So many things I would do differently now.)

The Playstation is on the early list of getting redone! :grin:

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At the gentle urging of @Orionsangel I decided to try and modify the PC-98 graphic one more time. :innocent:

While not as true to the original scale, I agree that the full floppies add quite a bit of visual interest.

I think it still needs a bit of work. (There should be a floppy in at least one drive, and for that I’ll need to find an image source. :upside_down_face:)

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How’s this? I needed to see what was behind the floppy lever, I got lucky and found a source image. :smiley: (Truly, the interwebs are a wonderful place!)

I also made the floppy drive levers more accurate! :innocent:

I think I will update the repo.:grin:

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Beautiful ! Love it !

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I know nothing about this system other than it’s a Japanese computer. Any recommendations on places to look up games worth emulating? I discovered more about the Amiga once I got into emulation so I’m hoping the pc98 is similar.

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That’s a good question. I have the feeling this will appeal more to users who can actually read Japanese. (@Telmo :grin:)

edit: I checked and if you turn the CPU multiplyer and memory up, the Touhou project 1-5 work really well and are fun to play.

That looks sweet! Well done!

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