Hey @Duimon
I have a question and was hoping you might be able to help me out.
Now that ShaderGlass is available on Steam, we can finally use your awesome presets with standalone emulators. I’ve already tested them with Dolphin and Xemu. No issues at all there.
However, I’m running into trouble when trying to use the 3DS presets with standalone Citra forks, specifically Azahar (my new go-to for my dumped 3DS games).
The problem is that the two screens don’t line up correctly, and I think there are two main reasons:
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Screen stretching: Azahar doesn’t offer a setting to stretch the screens to the edges of my monitor (like RetroArch’s “Full” aspect ratio option). I worked around this by creating a custom aspect ratio in Azahar. It’s a bit tedious, but it does the job.
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Independent screen adjustments: Even with the custom aspect ratio, the screens still won’t align with your 3DS presets. I’ve tried tweaking some of the parameters your presets in ShaderGlass: I can get the top screen aligned, but there’s no option to adjust the bottom screen’s aspect ratio independently.
If you have any tips or know a workaround to make this work, I’d really appreciate it. I’d love to fully switch to Azahar since it supports NAND data from my real 3DS, allowing me to play online via Pretendo servers. But right now, the screen alignment is the only thing holding me back.
Thanks a lot, and have a great day!