Those Advanced presets looks amazing, great work there!
While you’re currently doing advanced presets, I’ve tracked down your standard presets to see how you referenced HSM shaders in order to create a basic preset with “MBZ__3__BASIC-BORDER-WITH-REFLECT.slangp” shader, so I can continue playing Chrono Cross for PSX in 2x internal core resolution with less demanding HSM shader along with your graphics
The result end up looking like this, bezel hidden somewhere
Is there a short way fixing it or should I be waiting basic presets to arrive
Director’s cut version of my story:
My poor PC can’t handle advanced presets at all it keeps locking fps to 50 and audio begins to crackling
Luckly it can handle Standart shaders but once I increase intrernal resolution above from 1x RetroArch crashes, probably due to high system demand. I was getting the same behavior with before HSM V 0.9.00 preset version anyway. So it isn’t something new to me