Failed to load content on local /storage/

Hi, new LAKKA user here…

I cannot seem to get the network share of my brand new LAKKA installation working. Intel I5 with x86. I have copied the zip from Windows to LAKKA via samba share and SCP but as soon as I use Load Content it reads Failed to load content. The very same ROM however works if I copy it to a USB stick? Any ideas?

EDIT: behaviour is the same, running LAKKA from USB or from the local hdd. It is though it cannot open ZIPs from the local drive space. :thinking:

EDIT2: So a PSP ISO works, also copied via SAMBA. ZIP roms do not?

Zipped ROMs don’t work for bin/cue images. They should work fine for conventional ROMs, like sfc/md/nes/etc

I don’t quite follow these are FBA roms which work from an ‘external’ usb drive but not from the /storage/roms/ folder? Must I extract them?

That’s important information. FBA/MAME ROMs are zipped but they are launched like regular single-file ROMs rather than decompressing them.

You may have a permissions issue, dunno. Can you get a log?

Hunter is right, but that only tells part of the story: http://www.lakka.tv/doc/Arcade/.

Arcade ROMs can get complicated and arcade emulation doubly so in a hurry. What runs in FBA may also run in MAME as well (they don’t tell you that, either). One may run on FBA, but not run in MAME, and be from the same set as the original emulator you’re trying to target.

Get a log up and displayed, it will help out immensely.

That sounds like the thing to do, rather embarrassing to admit, but I don’t know how. I have found the logging options on the interface but cannot track down where the log file might be. Anyone have a link maybe where this is described? :smirk:

https://docs.libretro.com/guides/generating-retroarch-logs/

Much obliged … I used the following from the lakka troubleshoot guide systemctl stop retroarch.service ; retroarch -v.

It gave the log at bottom on startup (but nothing thereafter)

I noticed the following section [libretro INFO] [FBA] Archive: 1941 [libretro ERROR] [FBA] Failed to find archive: /storage/system/1941, let’s continue with other archives… [libretro ERROR] [FBA] ROM at index 0 with CRC 0x4249ec61 is required … [libretro ERROR] [FBA] Cannot find driver. [libretro ERROR] [FBA] Cannot load this game. [ERROR] Failed to load content. [INFO] Environ SET_PIXEL_FORMAT: RGB565

Keep in mind this ROM works fine when loading it from a USB memory stick…

login as: root
[email protected]'s password:
###########################################
# Lakka - The DIY retro emulation console #
# ...... visit http://www.lakka.tv ...... #
###########################################

Lakka (official): 2.1 (Generic.x86_64)
Lakka:~ # systemctl stop
Too few arguments.
Lakka:~ # systemctl stop retroarch.service ; retroarch -v
[INFO] RetroArch 1.6.9 (Git c056726)
[INFO] === Build =======================================
Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES
Built: Nov 21 2017
[INFO] Version: 1.6.9
[INFO] Git: c056726
[INFO] =================================================
[INFO] [Config]: Loading default config.
[INFO] [Config]: loading config from: (null).
[INFO] Looking for config in: "/storage/.config/retroarch/retroarch.cfg".
[INFO] Environ SET_PIXEL_FORMAT: RGB565.
[INFO] Redirecting save file to "/storage/savefiles/.srm".
[INFO] Redirecting savestate to "/storage/savestates/.state".
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
[INFO] Found shader "/tmp/shaders/slang-conversion-template.glsl"
[INFO] Found shader "/tmp/shaders/stock.glsl"
[INFO] [Video]: Video @ fullscreen
[INFO] [Video]: Starting threaded video driver ...
[INFO] [DRM]: Found 3 connectors.
[INFO] [DRM]: Connector 0 connected: yes
[INFO] [DRM]: Connector 0 has 13 modes.
[INFO] [DRM]: Connector 0 assigned to monitor index: #1.
[INFO] [DRM]: Connector 1 connected: no
[INFO] [DRM]: Connector 1 has 0 modes.
[INFO] [DRM]: Connector 2 connected: no
[INFO] [DRM]: Connector 2 has 0 modes.
[INFO] [DRM]: Mode 0: (1920x1080) 1920 x 1080, 60 Hz
[INFO] [DRM]: Mode 1: (1600x1200) 1600 x 1200, 60 Hz
[INFO] [DRM]: Mode 2: (1600x900) 1600 x 900, 60 Hz
[INFO] [DRM]: Mode 3: (1280x1024) 1280 x 1024, 60 Hz
[INFO] [DRM]: Mode 4: (1280x960) 1280 x 960, 60 Hz
[INFO] [DRM]: Mode 5: (1366x768) 1366 x 768, 60 Hz
[INFO] [DRM]: Mode 6: (1360x768) 1360 x 768, 60 Hz
[INFO] [DRM]: Mode 7: (1152x864) 1152 x 864, 60 Hz
[INFO] [DRM]: Mode 8: (1024x768) 1024 x 768, 60 Hz
[INFO] [DRM]: Mode 9: (800x600) 800 x 600, 60 Hz
[INFO] [DRM]: Mode 10: (640x480) 640 x 480, 75 Hz
[INFO] [DRM]: Mode 11: (640x480) 640 x 480, 60 Hz
[INFO] [DRM]: Mode 12: (720x400) 720 x 400, 70 Hz
[INFO] [GL]: Found GL context: kms
[INFO] [GL]: Detecting screen resolution 1920x1080.
[INFO] [EGL] Found EGL_EXT_platform_base, trying eglGetPlatformDisplayEXT
[INFO] [EGL]: EGL version: 1.4
[INFO] [EGL]: Current context: 0x7f6d0c1b91d0.
[INFO] [KMS]: New FB: 1920x1080 (stride: 7680).
[INFO] [GL]: Vendor: Intel Open Source Technology Center, Renderer: Mesa DRI Intel(R) Ironlake Desktop .
[INFO] [GL]: Version: 2.1 Mesa 17.1.3.
[INFO] [GL]: Using resolution 1920x1080
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
[INFO] [udev]: Keyboard #0 (/dev/input/event4).
[INFO] [udev]: Keyboard #1 (/dev/input/event3).
[INFO] [udev]: Plugged pad: Microntek              USB Joystick           (121:6) on port #0.
[INFO] [udev]: Pad #0 (/dev/input/event6) supports force feedback.
[INFO] [udev]: Pad #0 (/dev/input/event6) supports 16 force feedback effects.
[INFO] [Autoconf]: 190 profiles found.
[INFO] [Autoconf]: selected configuration: /tmp/joypads/udev/Microntek              USB Joystick          .cfg
[INFO] [udev]: Plugged pad: Logitech Gamepad F310 (1133:49693) on port #1.
[INFO] [udev]: Pad #1 (/dev/input/event11) supports force feedback.
[INFO] [udev]: Pad #1 (/dev/input/event11) supports 16 force feedback effects.
[INFO] [Autoconf]: 190 profiles found.
[INFO] [Autoconf]: selected configuration: /tmp/joypads/udev/Logitech_Gamepad_F310.cfg
[INFO] [Joypad]: Found joypad driver: "udev".
[INFO] ALSA: Using signed 16-bit format.
[INFO] ALSA: Period size: 1024 frames
[INFO] ALSA: Buffer size: 2048 frames
[INFO] [Menu]: Found menu display driver: "menu_display_gl".
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] SRAM will not be saved.
[INFO] Loading history file: [/storage/.config/retroarch/content_history.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_favorites.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_music_history.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_video_history.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_image_history.lpl].
[INFO] [KMS]: New FB: 1920x1080 (stride: 7680).
[INFO] [KMS]: New FB: 1920x1080 (stride: 7680).
[INFO] Updating firmware status for: /tmp/cores/fbalpha_libretro.so on /storage/system
[INFO] Using content: /storage/roms/1941.ZIP.
[INFO] arg #0: retroarch
[INFO] arg #1: /storage/roms/1941.ZIP
[INFO] arg #2: -s
[INFO] arg #3: /storage/savefiles
[INFO] arg #4: -S
[INFO] arg #5: /storage/savestates
[INFO] arg #6: -c
[INFO] arg #7: /storage/.config/retroarch/retroarch.cfg
[INFO] arg #8: -L
[INFO] arg #9: /tmp/cores/fbalpha_libretro.so
[INFO] Threaded video stats: Frames pushed: 4293, Frames dropped: 0.
[INFO] Set config file to : /storage/.config/retroarch/retroarch.cfg
[INFO] RetroArch 1.6.9 (Git c056726)
[INFO] Redirecting save file to "/storage/savefiles/1941.srm".
[INFO] Redirecting savestate to "/storage/savestates/1941.state".
[INFO] === Build =======================================
Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES
Built: Nov 21 2017
[INFO] Version: 1.6.9
[INFO] Git: c056726
[INFO] =================================================
[INFO] Loading dynamic libretro core from: "/tmp/cores/fbalpha_libretro.so"
[INFO] [overrides] no core-specific overrides found at /storage/.config/retroarch/config/FB Alpha/FB Alpha.cfg.
[INFO] [overrides] no game-specific overrides found at /storage/.config/retroarch/config/FB Alpha/1941.cfg.
[INFO] Shaders: preset directory: /tmp/shaders/presets
[INFO] Shaders: no game-specific preset found at /tmp/shaders/presets/FB Alpha/1941.cgp.
[INFO] Shaders: no game-specific preset found at /tmp/shaders/presets/FB Alpha/1941.glslp.
[INFO] Shaders: no core-specific preset found at /tmp/shaders/presets/FB Alpha/FB Alpha.cgp.
[INFO] Shaders: no core-specific preset found at /tmp/shaders/presets/FB Alpha/FB Alpha.glslp.
[INFO] Remaps: remap directory: /storage/remappings
[INFO] Remaps: no game-specific remap found at /storage/remappings/FB Alpha/1941.rmp.
[INFO] Remaps: no core-specific remap found at /storage/remappings/FB Alpha/FB Alpha.rmp.
[INFO] Redirecting save file to "/storage/savefiles/1941.srm".
[INFO] Redirecting savestate to "/storage/savestates/1941.state".
[INFO] Environ GET_LOG_INTERFACE.
[INFO] Content loading skipped. Implementation will load it on its own.
[libretro INFO] Setting save dir to /storage/savefiles
[INFO] Environ SYSTEM_DIRECTORY: "/storage/system".
[libretro INFO] Setting system dir to /storage/system
[INFO] Environ SET_CONTROLLER_INFO.
[INFO] Controller port: 1
[INFO]    Classic (ID: 1)
[INFO]    Modern (ID: 513)
[INFO] Controller port: 2
[INFO]    Classic (ID: 1)
[INFO]    Modern (ID: 513)
[INFO] Environ SET_VARIABLES.
[INFO] Environ GET_VARIABLE fba-cpu-speed-adjust:
[INFO]  100
[INFO] Environ GET_VARIABLE fba-aspect:
[INFO]  DAR
[INFO] Environ GET_VARIABLE fba-hiscores:
[INFO]  enabled
[libretro INFO] [FBA] Archive: 1941
[libretro ERROR] [FBA] Failed to find archive: /storage/system/1941, let's continue with other archives...
[libretro ERROR] [FBA] ROM at index 0 with CRC 0x4249ec61 is required ...
[libretro ERROR] [FBA] Cannot find driver.
[libretro ERROR] [FBA] Cannot load this game.
[ERROR] Failed to load content.
[INFO] Environ SET_PIXEL_FORMAT: RGB565.
[INFO] Redirecting save file to "/storage/savefiles/1941.srm".
[INFO] Redirecting savestate to "/storage/savestates/1941.state".
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
[INFO] Found shader "/tmp/shaders/slang-conversion-template.glsl"
[INFO] Found shader "/tmp/shaders/stock.glsl"
[INFO] [Video]: Video @ fullscreen
[INFO] [Video]: Starting threaded video driver ...
[INFO] [DRM]: Found 3 connectors.
[INFO] [DRM]: Connector 0 connected: yes
[INFO] [DRM]: Connector 0 has 13 modes.
[INFO] [DRM]: Connector 0 assigned to monitor index: #1.
[INFO] [DRM]: Connector 1 connected: no
[INFO] [DRM]: Connector 1 has 0 modes.
[INFO] [DRM]: Connector 2 connected: no
[INFO] [DRM]: Connector 2 has 0 modes.
[INFO] [DRM]: Mode 0: (1920x1080) 1920 x 1080, 60 Hz
[INFO] [DRM]: Mode 1: (1600x1200) 1600 x 1200, 60 Hz
[INFO] [DRM]: Mode 2: (1600x900) 1600 x 900, 60 Hz
[INFO] [DRM]: Mode 3: (1280x1024) 1280 x 1024, 60 Hz
[INFO] [DRM]: Mode 4: (1280x960) 1280 x 960, 60 Hz
[INFO] [DRM]: Mode 5: (1366x768) 1366 x 768, 60 Hz
[INFO] [DRM]: Mode 6: (1360x768) 1360 x 768, 60 Hz
[INFO] [DRM]: Mode 7: (1152x864) 1152 x 864, 60 Hz
[INFO] [DRM]: Mode 8: (1024x768) 1024 x 768, 60 Hz
[INFO] [DRM]: Mode 9: (800x600) 800 x 600, 60 Hz
[INFO] [DRM]: Mode 10: (640x480) 640 x 480, 75 Hz
[INFO] [DRM]: Mode 11: (640x480) 640 x 480, 60 Hz
[INFO] [DRM]: Mode 12: (720x400) 720 x 400, 70 Hz
[INFO] [GL]: Found GL context: kms
[INFO] [GL]: Detecting screen resolution 1920x1080.
[INFO] [EGL] Found EGL_EXT_platform_base, trying eglGetPlatformDisplayEXT
[INFO] [EGL]: EGL version: 1.4
[INFO] [EGL]: Current context: 0x7f6d040d5b70.
[INFO] [KMS]: New FB: 1920x1080 (stride: 7680).
[INFO] [GL]: Vendor: Intel Open Source Technology Center, Renderer: Mesa DRI Intel(R) Ironlake Desktop .
[INFO] [GL]: Version: 2.1 Mesa 17.1.3.
[INFO] [GL]: Using resolution 1920x1080
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
[INFO] [udev]: Keyboard #0 (/dev/input/event4).
[INFO] [udev]: Keyboard #1 (/dev/input/event3).
[INFO] [udev]: Plugged pad: Microntek              USB Joystick           (121:6) on port #0.
[INFO] [udev]: Pad #0 (/dev/input/event6) supports force feedback.
[INFO] [udev]: Pad #0 (/dev/input/event6) supports 16 force feedback effects.
[INFO] [Autoconf]: 190 profiles found.
[INFO] [Autoconf]: selected configuration: /tmp/joypads/udev/Microntek              USB Joystick          .cfg
[INFO] [udev]: Plugged pad: Logitech Gamepad F310 (1133:49693) on port #1.
[INFO] [udev]: Pad #1 (/dev/input/event11) supports force feedback.
[INFO] [udev]: Pad #1 (/dev/input/event11) supports 16 force feedback effects.
[INFO] [Autoconf]: 190 profiles found.
[INFO] [Autoconf]: selected configuration: /tmp/joypads/udev/Logitech_Gamepad_F310.cfg
[INFO] [Joypad]: Found joypad driver: "udev".
[INFO] ALSA: Using signed 16-bit format.
[INFO] ALSA: Period size: 1024 frames
[INFO] ALSA: Buffer size: 2048 frames
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] SRAM will not be saved.
[INFO] Loading history file: [/storage/.config/retroarch/content_history.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_favorites.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_music_history.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_video_history.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_image_history.lpl].
[INFO] [KMS]: New FB: 1920x1080 (stride: 7680).
[INFO] [KMS]: New FB: 1920x1080 (stride: 7680).
[INFO] Using content: /storage/roms/1941.ZIP.
[INFO] arg #0: retroarch
[INFO] arg #1: /storage/roms/1941.ZIP
[INFO] arg #2: -s
[INFO] arg #3: /storage/savefiles
[INFO] arg #4: -S
[INFO] arg #5: /storage/savestates
[INFO] arg #6: -c
[INFO] arg #7: /storage/.config/retroarch/retroarch.cfg
[INFO] arg #8: -v
[INFO] Saved core options file to "/storage/.config/retroarch/retroarch-core-options.cfg"
[INFO] Threaded video stats: Frames pushed: 2268, Frames dropped: 0.
[INFO] Set config file to : /storage/.config/retroarch/retroarch.cfg
[INFO] RetroArch 1.6.9 (Git c056726)
[INFO] Redirecting save file to "/storage/savefiles/1941.srm".
[INFO] Redirecting savestate to "/storage/savestates/1941.state".
[INFO] === Build =======================================
Capabilities: MMX MMXEXT SSE1 SSE2 SSE3 SSSE3 SSE4 SSE4.2 AES
Built: Nov 21 2017
[INFO] Version: 1.6.9
[INFO] Git: c056726
[INFO] =================================================
[INFO] Loading dynamic libretro core from: "/tmp/cores/fbalpha_libretro.so"
[INFO] [overrides] no core-specific overrides found at /storage/.config/retroarch/config/FB Alpha/FB Alpha.cfg.
[INFO] [overrides] no game-specific overrides found at /storage/.config/retroarch/config/FB Alpha/1941.cfg.
[INFO] Shaders: preset directory: /tmp/shaders/presets
[INFO] Shaders: no game-specific preset found at /tmp/shaders/presets/FB Alpha/1941.cgp.
[INFO] Shaders: no game-specific preset found at /tmp/shaders/presets/FB Alpha/1941.glslp.
[INFO] Shaders: no core-specific preset found at /tmp/shaders/presets/FB Alpha/FB Alpha.cgp.
[INFO] Shaders: no core-specific preset found at /tmp/shaders/presets/FB Alpha/FB Alpha.glslp.
[INFO] Remaps: remap directory: /storage/remappings
[INFO] Remaps: no game-specific remap found at /storage/remappings/FB Alpha/1941.rmp.
[INFO] Remaps: no core-specific remap found at /storage/remappings/FB Alpha/FB Alpha.rmp.
[INFO] Redirecting save file to "/storage/savefiles/1941.srm".
[INFO] Redirecting savestate to "/storage/savestates/1941.state".
[INFO] Environ GET_LOG_INTERFACE.
[INFO] Content loading skipped. Implementation will load it on its own.
[libretro INFO] Setting save dir to /storage/savefiles
[INFO] Environ SYSTEM_DIRECTORY: "/storage/system".
[libretro INFO] Setting system dir to /storage/system
[INFO] Environ SET_CONTROLLER_INFO.
[INFO] Controller port: 1
[INFO]    Classic (ID: 1)
[INFO]    Modern (ID: 513)
[INFO] Controller port: 2
[INFO]    Classic (ID: 1)
[INFO]    Modern (ID: 513)
[INFO] Environ SET_VARIABLES.
[INFO] Environ GET_VARIABLE fba-cpu-speed-adjust:
[INFO]  100
[INFO] Environ GET_VARIABLE fba-aspect:
[INFO]  DAR
[INFO] Environ GET_VARIABLE fba-hiscores:
[INFO]  enabled
[libretro INFO] [FBA] Archive: 1941
[libretro ERROR] [FBA] Failed to find archive: /storage/system/1941, let's continue with other archives...
[libretro ERROR] [FBA] ROM at index 0 with CRC 0x4249ec61 is required ...
[libretro ERROR] [FBA] Cannot find driver.
[libretro ERROR] [FBA] Cannot load this game.
[ERROR] Failed to load content.
[INFO] Environ SET_PIXEL_FORMAT: RGB565.
[INFO] Redirecting save file to "/storage/savefiles/1941.srm".
[INFO] Redirecting savestate to "/storage/savestates/1941.state".
[INFO] Version of libretro API: 1
[INFO] Compiled against API: 1
[INFO] [Audio]: Set audio input rate to: 29970.03 Hz.
[INFO] Found shader "/tmp/shaders/slang-conversion-template.glsl"
[INFO] Found shader "/tmp/shaders/stock.glsl"
[INFO] [Video]: Video @ fullscreen
[INFO] [Video]: Starting threaded video driver ...
[INFO] [DRM]: Found 3 connectors.
[INFO] [DRM]: Connector 0 connected: yes
[INFO] [DRM]: Connector 0 has 13 modes.
[INFO] [DRM]: Connector 0 assigned to monitor index: #1.
[INFO] [DRM]: Connector 1 connected: no
[INFO] [DRM]: Connector 1 has 0 modes.
[INFO] [DRM]: Connector 2 connected: no
[INFO] [DRM]: Connector 2 has 0 modes.
[INFO] [DRM]: Mode 0: (1920x1080) 1920 x 1080, 60 Hz
[INFO] [DRM]: Mode 1: (1600x1200) 1600 x 1200, 60 Hz
[INFO] [DRM]: Mode 2: (1600x900) 1600 x 900, 60 Hz
[INFO] [DRM]: Mode 3: (1280x1024) 1280 x 1024, 60 Hz
[INFO] [DRM]: Mode 4: (1280x960) 1280 x 960, 60 Hz
[INFO] [DRM]: Mode 5: (1366x768) 1366 x 768, 60 Hz
[INFO] [DRM]: Mode 6: (1360x768) 1360 x 768, 60 Hz
[INFO] [DRM]: Mode 7: (1152x864) 1152 x 864, 60 Hz
[INFO] [DRM]: Mode 8: (1024x768) 1024 x 768, 60 Hz
[INFO] [DRM]: Mode 9: (800x600) 800 x 600, 60 Hz
[INFO] [DRM]: Mode 10: (640x480) 640 x 480, 75 Hz
[INFO] [DRM]: Mode 11: (640x480) 640 x 480, 60 Hz
[INFO] [DRM]: Mode 12: (720x400) 720 x 400, 70 Hz
[INFO] [GL]: Found GL context: kms
[INFO] [GL]: Detecting screen resolution 1920x1080.
[INFO] [EGL] Found EGL_EXT_platform_base, trying eglGetPlatformDisplayEXT
[INFO] [EGL]: EGL version: 1.4
[INFO] [EGL]: Current context: 0x7f6d000d5b70.
[INFO] [KMS]: New FB: 1920x1080 (stride: 7680).
[INFO] [GL]: Vendor: Intel Open Source Technology Center, Renderer: Mesa DRI Intel(R) Ironlake Desktop .
[INFO] [GL]: Version: 2.1 Mesa 17.1.3.
[INFO] [GL]: Using resolution 1920x1080
[INFO] [GL]: Default shader backend found: glsl.
[INFO] [Shader driver]: Using GLSL shader backend.
[INFO] [GLSL]: Checking GLSL shader support ...
[WARN] [GL]: Stock GLSL shaders will be used.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GLSL]: Found GLSL vertex shader.
[INFO] [GLSL]: Found GLSL fragment shader.
[INFO] [GLSL]: Linking GLSL program.
[INFO] [GL]: Using 4 textures.
[INFO] [GL]: Loaded 1 program(s).
[INFO] [GL]: Using GL_RGB565 for texture uploads.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Video]: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
[INFO] [udev]: Keyboard #0 (/dev/input/event4).
[INFO] [udev]: Keyboard #1 (/dev/input/event3).
[INFO] [udev]: Plugged pad: Microntek              USB Joystick           (121:6) on port #0.
[INFO] [udev]: Pad #0 (/dev/input/event6) supports force feedback.
[INFO] [udev]: Pad #0 (/dev/input/event6) supports 16 force feedback effects.
[INFO] [Autoconf]: 190 profiles found.
[INFO] [Autoconf]: selected configuration: /tmp/joypads/udev/Microntek              USB Joystick          .cfg
[INFO] [udev]: Plugged pad: Logitech Gamepad F310 (1133:49693) on port #1.
[INFO] [udev]: Pad #1 (/dev/input/event11) supports force feedback.
[INFO] [udev]: Pad #1 (/dev/input/event11) supports 16 force feedback effects.
[INFO] [Autoconf]: 190 profiles found.
[INFO] [Autoconf]: selected configuration: /tmp/joypads/udev/Logitech_Gamepad_F310.cfg
[INFO] [Joypad]: Found joypad driver: "udev".
[INFO] ALSA: Using signed 16-bit format.
[INFO] ALSA: Period size: 1024 frames
[INFO] ALSA: Buffer size: 2048 frames
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] [Font]: Using font rendering backend: freetype.
[INFO] SRAM will not be saved.
[INFO] Loading history file: [/storage/.config/retroarch/content_history.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_favorites.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_music_history.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_video_history.lpl].
[INFO] Loading history file: [/storage/.config/retroarch/content_image_history.lpl].
[INFO] [KMS]: New FB: 1920x1080 (stride: 7680).
[INFO] [KMS]: New FB: 1920x1080 (stride: 7680).

Yeah, that looks like a ROM/version mismatch, so dunno what to tell you if it works over USB but not local. Very strange.

Is that a ROM with parent ROMs or anything like that?

I don’t think so, or rather, it’s just a single ZIP file, if that helps. I tried about five roms and they all showed the same behaviour.

Is it possible that ROMS started with ‘Load content’ from an ‘external’ drive is not checked against the database?

I found a FBA .38 rom pack and it’s busy downloading now.