Help with a noobie question

I’m learning how to use shaders, and loving it, specially the “realistic” looking ones. I have this christmas shader, and it is awesome how the whole image reacts to the game light. But one little thing, when the screens gets bright, all the image gets brigth too, as it is only one image.

I’m thinking about using layers to separate the lighting from background of the front plane.

I dont know if I’m making myself clear, but i just wanted to use two images, the foreground and background in separate layers, with lighting configuration for each one

Yes, the shader(s) would just need to be modified to accommodate the additional image(s) and composite them in the proper order.

1 Like

That’s a preset made by @alexb3d for koko-aio.

Really, a great work: image

What you want to do is doable by modifying the shader parameters and/or the background png, no need to use another one.

Cannot test deeply right now tho, feel free to experiment and take a look to docs-ng.md in the shader directory for documentation.e

1 Like

Try to operate on the following parameters:

“Back/Foreground image enable -> Nightify Image”

and:

“Ambient light leds enable -> Always colorize Back/Foreground Image…”