I have noticed with arcade games that do not work at exactly 60hz (for example Neo Geo games) that every now and then there may be an audio glitch (usually easy to spot if you are used to playing the original). I assume this happens because games which are slower than 60hz, are sped up by Lakka to match the TV’s frequency (60hz or so).
Am I correct? And if yes, is there a way to stop Lakka from speeding up games to match the monitor/TV’s frequency (yes I know that then scrolling may become slightly jittery)?
Thanks!