I’m mostly using guest_venom as my default shader but there is no option in the parameters to completely remove the scanlines. In fact, i don’t remember any shader that has such option. You can usually change the type of the scanlines but not remove them completely.
I’d like to have the option to keep all the effects a shader provides but also remove the scanlines in cases where they look uneven or create an annoying moire effect, which is very common when you want to make a video or stream while using shaders.
Is there a way?