Well, will see… because it’s a problem. Can you just look with Show Resolution info ? I’ve 1194x896 with NEW shaders which is wrong. With old i’ve 1195x896 and it’s OK for 4/3 value.
Don’t understand because i’ve last version of NEW shaders.
I’m using MBZ_2_standard.slang.
Well another difference with old mega bezel. If you change the background image with NEW shaders (thanks to the guy from a previous post, just add a line in the slang file). By default, opacity is 50 with the old shaders. With NEW shaders, opacity is 100, too bright but in the shaders settings, there’s the option to correct the value Then, the default value is not the same between OLD & NEW.