The Mega Bezel is updated to V2020-05-23
Changes:
- Guest’s CRT Color Profiles and Color Spaces are back and will now appear in all shaders, including easymode, royale, lcd
- Hopefully got Gamma sort of working correctly, the CRT Gamma is now 2.4 by default
- Added new blend modes to top image blend modes which allow putting the top image under the reflection
- Interlace Trigger Resolution is back and appears for all shaders, the extra fake scanlines also looks at this, so the extra scanlines and interlace are now hooked together and extra scanlines will not appear under the trigger resolution. It defaults to 600, so any high res content (over 480p) will show up with fake scanlines. I did this because I find that 480p with regular scanlines still looks pretty good. This is hooked up in Guest Venom and Easymode, we’ll have to see how this works with various kinds of content
- MDAPT Mode is 1 by default, this blends the checkerboard dithering pattern, and has minimal false positives.
- Black level is -0.07 by default which puts very slight scanlines in the black backgrounds and gives a little separation between the screen and the black edge around the screen
- Negative Crop Brightness is adjusted to match this black level so you can do negative cropping without weirdness
- Guest-Venom Put in an option to automatically switch between mask size based on final resolution, e.g. 2k vs 4k, this is on by default
- Guest-Venom the mask is set to 7 (Trinitron) by default
I wanted to say an extra big thanks to @guest.r for his work on guest-venom and the color work he did which is what is integrated here
Guest-Venom Auto Mask Size
Color Space Options
Legend of Mana 640x480 Core Res - Normal
Legend of Mana 640x480 Core Res - Interlace Trigger Reduced to 400, Fake Scanlines Visible
Legend of Mana Core Res Vertical Res Halved - Normal Scanlines
Metroid Prime Core 1080p Fake Scanlines
Super Mario Fake Scanlines