With the image-adjustment shader, it can crop each side of the video by a percentage (0.00 to 1.00.)
But is there a way to modify the shader to crop by displayed pixels? Kinda like the Analogue NT or any of the newer ones. Where they can crop by any number of pixels.
I know some cores can crop, but only by a preset amount (like 8 or 16 pixels.) Which might not be good for games that may have borders inbetween those two values.