Maybe, if I recall correctly, in that case there are 2 parameter that you have to set to 0.
could you post a screenshot of the appearance menu?
Maybe, if I recall correctly, in that case there are 2 parameter that you have to set to 0.
could you post a screenshot of the appearance menu?
Which menu?
And thank for the help.
Settings -> User Interface -> Appearance
Will take a screenshot in the morning and post - thanks again.
Downloaded 1.14 (windows)
default
menu alpha factor: 0
Menu shader pipeline: off
Menu shader pipeline: off / Background opacity: 0
If with batocera there is no âbackground opacityâ , try to use the menu shader pipeline on so that you can have transparent menu by setting menu alpha factor: 0 (still you will have the ribbon or other animation on top).
Thanks for helping, I do appraciate it.
Will take a look.
Why do you think the problem lies in koko-aio?
I think something at higher level is preventing it from using the expected parameter(s).
Uhm, maybe a rounding error (by Retroarch).
Iâd inspect the generated overridden .slangp.
Ok, on my Sony Bravia UHD OLED (in game mode) retroarch at 4k out, Iâve settled on 650 TVL.
hey hi, i used to have this preset from here and havenât revisited in quite a couple of months.
It used to show up properly without any issues but now i got this zoom in that cant manage to get ride of. Do you know how to fix this, please ? Thanks in advance.
Uhm, if it is an old (not simple) preset derived from a shipped one, then probably the issue is that something changed in zoom/alignment regards.
Please see here:
yeah, i didnt touch this preset in a while. It states to be safe-to-use > Monitor-Ambilight-immersive
but its date is from july 2023. Some shader may have changed since then because i cannot find a way to zoom out the main image
Edit: Yeah, i found it. Thanks a lot !! The content is awesome ! The zoom for main game image is now the last zoom option in preset
I think itâs the global zoom primary and frame alignment too, or you could miss reflections.
This is awesome man and I think this is the right way to do emulated phosphors + curvature!
Take a look at this @RetroGames4K @guest.r @hunterk @Hyllian
NG-1.9.70 has been just released on github and hopefully soon via Retroarch online update.
@Duimon:
If you like it, my suggestion is to set Presets-ng/Monitor-Screen_Hmask-Screen_SlotMask_Taller_Brighter.slangp as the default base preset for your awesome pack
Hi, does Koko-aio work on arm based handhelds? It works on my x86_64 with batocera42, but doesnât work on neither rg552 with batocera39 nor rg40xxh with knulli firefly.
Is it a case of missing features on the arm opengl or something like that, or am I doing something wrong ? Iâm downloading from the content download rmenu inside baotcera/knulli. 90% of other shaders work either as ES preset or inside RA menu.
Thanks for nay insight.
Hi there,
I tried koko-aio on Android and arm devices like S10 and Retroid Pocket 5 and it works, but Iâve no direct experience with rg552 or rg40xxh.
I can however try to assist you if you explain what happens.
Have you tried to set Retroarch video driver to Vulkan in first place?
Ok, found my sweetspot with the new settings: On my Sony OLED @ 2160p, (game mode, BFI 2 on OLED) RBG mask - stunning.
Hello, there is no Vulkan on the handhelds only glcore, gl(default), sdl2. Also I can only see this in RA, which means next restart itâll be on default.
But many other shaders work even ones I cobbled together in retroarch and then transferred the preset to ES presets so I can select it globally. Does Koko specifically need Vulkan to function?
Maybe the content downloader in Knulli doesnât put it in the right place, do you think manual install might work? Just d/l your shaders from github and put them in /userdata/shaders?
GLCore is good as well.
What âdoes not workâ means?
Also, please, provide Retroarch logs from a failed run.
Hi, sorry for late reply, knulli updated and I had to do full reflash. I think I canât get koko to work due to needing the shaders in .glsl and googling says koko and megabezel (which also doesnât work on the handheld) use slang which doesnât work on the arm handhelds for reasons beyond my layman understanding. Iâll stick with fake-crt-geom and zfast. Sorry for wasting your time.