I took some (poor) closeups of Mega Man X4 with various settings (blended mesh OFF).
240p unshaded:
240p with my personal shader preset (GTU blur + themaister’s svideo):
480p downscaled no shader:
480p downscaled personal shader preset:
Please excuse any reflections. I think I can see what you’re talking about, although IRL I didn’t really notice and I can’t properly account for the distance of the camera to the screen. In any case I much prefer the shaded 480p version. I must say I didn’t expect the resolution change to affect the spotlights in that manner!