Hello, I’m trying to run it on a old pc (MB: Asus P5VD2-MX ) but when i start the live version it freezes in: “OK reached target retroarcch.”
The output of dmesg: http://www.hastebin.com/bixadigoka.coffee The output of lspci -nn: http://www.hastebin.com/cesuyehona.m
retroarch --menu --verbose
RetroArch [INFO] :: === Build =======================================RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 MMX MMXEXT SSE1 SSE2 SSE3 Built: May 3 2016 RetroArch [INFO] :: Version: 1.3.4 RetroArch [INFO] :: Git: b2e76de RetroArch [INFO] :: ================================================= RetroArch [INFO] :: [CPUID]: Vendor: GenuineIntel RetroArch [INFO] :: [CPUID]: Features: MMX MMXEXT SSE SSE2 SSE3 RetroArch [INFO] :: Looking for config in: “/storage/.config/retroarch/retroarch.cfg”. RetroArch [INFO] :: Config: loading config from: /storage/.config/retroarch/retroarch.cfg. RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565. RetroArch [INFO] :: Version of libretro API: 1 RetroArch [INFO] :: Compiled against API: 1 RetroArch [INFO] :: Set audio input rate to: 29975.00 Hz. RetroArch [INFO] :: Found shader “/usr/share/common-shaders/5xbr-retro.glsl” RetroArch [INFO] :: Found shader “/usr/share/common-shaders/bead.glsl” RetroArch [INFO] :: Found shader “/usr/share/common-shaders/blinky.glsl” RetroArch [INFO] :: Found shader “/usr/share/common-shaders/pixellate.glsl” RetroArch [INFO] :: Found shader “/usr/share/common-shaders/quilez.glsl” RetroArch [INFO] :: Found shader “/usr/share/common-shaders/retro-v2.glsl” RetroArch [INFO] :: Found shader “/usr/share/common-shaders/scanline.glsl” RetroArch [INFO] :: Found shader “/usr/share/common-shaders/sharp-bilinear.glsl” RetroArch [INFO] :: Found shader “/usr/share/common-shaders/stock.glsl” RetroArch [INFO] :: Video @ 960x720 RetroArch [INFO] :: Starting threaded video driver … RetroArch [ERROR] :: [KMS]: Couldn’t find a suitable DRM device. RetroArch [INFO] :: Found GL context: null RetroArch [INFO] :: Detecting screen resolution 320x240. RetroArch [INFO] :: [GL]: Vendor: (null), Renderer: (null). RetroArch [INFO] :: [GL]: Version: (null). Segmentation fault
Thanks in advance and sorry about my english.