Basically what I am experiencing is that the system will unzip the game (if necessary) and then it will crash. It doesn’t seem to matter between Mupen64 or GLupeN64.
systemctl stop retroarch.service ; retroarch -vRetroArch [INFO] :: === Build =======================================
Capabilities: NEON VFPv3 VFPv4
Built: Oct 27 2016
RetroArch [INFO] :: Version: 1.3.6
RetroArch [INFO] :: Git: fb15e2e
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: Loading default config.
RetroArch [INFO] :: Looking for config in: “/storage/.config/retroarch/retroarch.cfg”.
RetroArch [INFO] :: Resetting undo buffers.
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: RGB565.
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: Set audio input rate to: 29970.03 Hz.
RetroArch [INFO] :: Found shader “/usr/share/common-shaders/bilinear.glslp”
RetroArch [INFO] :: Found shader “/usr/share/common-shaders/nearest.glslp”
RetroArch [INFO] :: Found shader “/usr/share/common-shaders/stock.glsl”
RetroArch [INFO] :: Video @ fullscreen
RetroArch [INFO] :: Starting threaded video driver …
RetroArch [INFO] :: [EGL]: EGL version: 1.4
RetroArch [INFO] :: [EGL]: Current context: 0x1.
RetroArch [INFO] :: Found GL context: videocore
RetroArch [INFO] :: Detecting screen resolution 1360x768.
RetroArch [INFO] :: [EGL]: eglSwapInterval(1)
RetroArch [INFO] :: [EGL]: eglSwapInterval(1)
RetroArch [INFO] :: [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
RetroArch [INFO] :: [GL]: Version: OpenGL ES 2.0.
RetroArch [WARN] :: [GL]: GLES implementation does not have BGRA8888 extension.
32-bit path will require conversion.
RetroArch [INFO] :: GL: Using resolution 1360x768
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: [GL]: Using 4 textures.
RetroArch [INFO] :: [GL]: Loaded 1 program(s).
RetroArch [INFO] :: Querying EGL extension: KHR_image => exists
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Graphics driver did not initialize an input driver. Attempting to pick a suitable driver.
RetroArch [WARN] :: [udev]: Couldn’t open any keyboard, mouse or touchpad. Are permissions set correctly for /dev/input/event*?
RetroArch [INFO] :: [udev]: Plugged pad: BDA Wired Tournament Controller for PS3 (8406:96) on port #0 .
RetroArch [INFO] :: Autodetect: 127 profiles found.
RetroArch [INFO] :: Autodetect: selected configuration: /tmp/joypads/udev/BDA Wired Tournament Controller for PS3.cfg
RetroArch [INFO] :: [udev]: Pad #0 (/dev/input/event0) supports 0 force feedback effects.
RetroArch [INFO] :: Found joypad driver: “udev”.
RetroArch [INFO] :: ALSA: Using signed 16-bit format.
RetroArch [INFO] :: ALSA: Period size: 384 frames
RetroArch [INFO] :: ALSA: Buffer size: 1536 frames
RetroArch [INFO] :: Found menu display driver: “menu_display_gl”.
RetroArch [ERROR] :: Failed to create rendering backend: freetype.
RetroArch [WARN] :: [stb] Font atlas too big: 2457x2457
RetroArch [ERROR] :: Failed to create rendering backend: stb.
RetroArch [INFO] :: Using font rendering backend: bitmap.
RetroArch [ERROR] :: Failed to create rendering backend: freetype.
RetroArch [WARN] :: [stb] Font atlas too big: 2457x2457
RetroArch [ERROR] :: Failed to create rendering backend: stb.
RetroArch [INFO] :: Using font rendering backend: bitmap.
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: Using font rendering backend: freetype.
RetroArch [INFO] :: SRAM will not be saved.
RetroArch [INFO] :: Loading history file: [/storage/.config/retroarch/content_history.lpl].
RetroArch [INFO] :: Loading history file: [/storage/.config/retroarch/content_music_history.lpl].
RetroArch [INFO] :: Loading history file: [/storage/.config/retroarch/content_video_history.lpl].
RetroArch [INFO] :: Loading history file: [/storage/.config/retroarch/content_image_history.lpl].
RetroArch [INFO] :: Trying to write to playlist file: /storage/playlists/Nintendo - Nintendo 64.lpl
RetroArch [INFO] :: Using content: /storage/roms/N64/Banjo-Kazooie (USA).n64.
RetroArch [INFO] :: arg #0: retroarch
RetroArch [INFO] :: arg #1: /storage/roms/N64/Banjo-Kazooie (USA).n64
RetroArch [INFO] :: arg #2: -s
RetroArch [INFO] :: arg #3: /storage/savefiles
RetroArch [INFO] :: arg #4: -S
RetroArch [INFO] :: arg #5: /storage/savestates
RetroArch [INFO] :: arg #6: -c
RetroArch [INFO] :: arg #7: /storage/.config/retroarch/retroarch.cfg
RetroArch [INFO] :: arg #8: -L
RetroArch [INFO] :: arg #9: /tmp/cores/glupen64_libretro.so
RetroArch [INFO] :: Resetting undo buffers.
RetroArch [INFO] :: Threaded video stats: Frames pushed: 1170, Frames dropped: 0.
RetroArch [INFO] :: Monitor FPS estimation is disabled for threaded video.
RetroArch [INFO] :: Redirecting save file to “/storage/savefiles/Banjo-Kazooie (USA).srm”.
RetroArch [INFO] :: Redirecting savestate to “/storage/savestates/Banjo-Kazooie (USA).state”.
RetroArch [INFO] :: === Build =======================================
Capabilities: NEON VFPv3 VFPv4
Built: Oct 27 2016
RetroArch [INFO] :: Version: 1.3.6
RetroArch [INFO] :: Git: fb15e2e
RetroArch [INFO] :: =================================================
RetroArch [INFO] :: Resetting undo buffers.
RetroArch [INFO] :: Loading dynamic libretro core from: “/tmp/cores/glupen64_libretro.so”
RetroArch [INFO] :: [overrides] no core-specific overrides found at /storage/.config/retroarch/config/GLupeN64 GLES2/GLupeN64 GLES2.cfg.
RetroArch [INFO] :: [overrides] no game-specific overrides found at /storage/.config/retroarch/config/GLupeN64 GLES2/Banjo-Kazooie (USA).cfg.
RetroArch [INFO] :: Shaders: preset directory: /usr/share/common-shaders/presets
RetroArch [INFO] :: Shaders: no game-specific preset found at /usr/share/common-shaders/presets/GLupeN64 GLES2/Banjo-Kazooie (USA).cgp.
RetroArch [INFO] :: Shaders: no game-specific preset found at /usr/share/common-shaders/presets/GLupeN64 GLES2/Banjo-Kazooie (USA).glslp.
RetroArch [INFO] :: Shaders: no core-specific preset found at /usr/share/common-shaders/presets/GLupeN64 GLES2/GLupeN64 GLES2.cgp.
RetroArch [INFO] :: Shaders: no core-specific preset found at /usr/share/common-shaders/presets/GLupeN64 GLES2/GLupeN64 GLES2.glslp.
RetroArch [INFO] :: Environ SET_VARIABLES.
RetroArch [INFO] :: Remaps: remap directory: /storage/remappings
RetroArch [INFO] :: Remaps: no game-specific remap found at /storage/remappings/GLupeN64 GLES2/Banjo-Kazooie (USA).rmp.
RetroArch [INFO] :: Remaps: no core-specific remap found at /storage/remappings/GLupeN64 GLES2/GLupeN64 GLES2.rmp.
RetroArch [INFO] :: Redirecting save file to “/storage/savefiles/Banjo-Kazooie (USA).srm”.
RetroArch [INFO] :: Redirecting savestate to “/storage/savestates/Banjo-Kazooie (USA).state”.
RetroArch [INFO] :: Environ GET_LOG_INTERFACE.
RetroArch [INFO] :: Environ GET_PERF_INTERFACE.
RetroArch [INFO] :: Environ SET_PIXEL_FORMAT: XRGB8888.
RetroArch [INFO] :: Environ GET_RUMBLE_INTERFACE.
RetroArch [INFO] :: Loading content file: /storage/roms/N64/Banjo-Kazooie (USA).n64.
RetroArch [INFO] :: Did not find a valid content patch.
RetroArch [INFO] :: CRC32: 0x4fd43199 .
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-BilinearMode:
RetroArch [INFO] :: standard
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableFBEmulation:
RetroArch [INFO] :: False
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-UseNativeResolutionFactor:
RetroArch [INFO] :: 0x
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableCopyAuxiliaryToRDRAM:
RetroArch [INFO] :: False
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableCopyColorToRDRAM:
RetroArch [INFO] :: Async
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableCopyDepthToRDRAM:
RetroArch [INFO] :: Off
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableCopyColorFromRDRAM:
RetroArch [INFO] :: False
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableFragmentDepthWrite:
RetroArch [INFO] :: False
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableNoise:
RetroArch [INFO] :: True
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableLOD:
RetroArch [INFO] :: True
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableHWLighting:
RetroArch [INFO] :: False
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-CorrectTexrectCoords:
RetroArch [INFO] :: Off
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableNativeResTexrects:
RetroArch [INFO] :: False
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-EnableLegacyBlending:
RetroArch [INFO] :: True
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-cpucore:
RetroArch [INFO] :: dynamic_recompiler
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-aspect:
RetroArch [INFO] :: 4:3
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-43screensize:
RetroArch [INFO] :: 320x240
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-audio-buffer-size:
RetroArch [INFO] :: 2048
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-astick-deadzone:
RetroArch [INFO] :: 0
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-pak1:
RetroArch [INFO] :: rumble
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-pak2:
RetroArch [INFO] :: memory
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-pak3:
RetroArch [INFO] :: memory
RetroArch [INFO] :: Environ GET_VARIABLE glupen64-pak4:
RetroArch [INFO] :: memory
RetroArch [INFO] :: Environ SET_HW_RENDER.
RetroArch [INFO] :: Requesting OpenGLES2 context.
RetroArch [libretro INFO] :: EmuThread: M64CMD_ROM_OPEN
RetroArch [libretro INFO] :: mupen64plus: Goodname: Banjo-Kazooie (U) (V1.0) [!]
RetroArch [libretro INFO] :: mupen64plus: Name: Banjo-Kazooie
RetroArch [libretro INFO] :: mupen64plus: MD5: B29599651A13F681C9923D69354BF4A3
RetroArch [libretro INFO] :: mupen64plus: CRC: A4BF9306 BF0CDFD1
RetroArch [libretro INFO] :: mupen64plus: Imagetype: .v64 (byteswapped)
RetroArch [libretro INFO] :: mupen64plus: Rom size: 16777216 bytes (or 16 Mb or 128 Megabits)
RetroArch [libretro INFO] :: mupen64plus: ClockRate = F
RetroArch [libretro INFO] :: mupen64plus: Version: 1448
RetroArch [libretro INFO] :: mupen64plus: Manufacturer: Nintendo
RetroArch [libretro INFO] :: mupen64plus: Cartridge_ID: 4B42
RetroArch [libretro INFO] :: mupen64plus: Country: USA
RetroArch [libretro INFO] :: mupen64plus: PC = 80100400
RetroArch [libretro INFO] :: mupen64plus: Save type: 0
RetroArch [libretro INFO] :: EmuThread: M64CMD_ROM_GET_HEADER
RetroArch [INFO] :: Skipping SRAM load…
RetroArch [INFO] :: Version of libretro API: 1
RetroArch [INFO] :: Compiled against API: 1
RetroArch [INFO] :: Set audio input rate to: 44055.95 Hz.
RetroArch [INFO] :: Found shader “/usr/share/common-shaders/bilinear.glslp”
RetroArch [INFO] :: Found shader “/usr/share/common-shaders/nearest.glslp”
RetroArch [INFO] :: Found shader “/usr/share/common-shaders/stock.glsl”
RetroArch [INFO] :: Video @ fullscreen
RetroArch [INFO] :: Using HW render, OpenGL driver forced.
RetroArch [INFO] :: [EGL]: EGL version: 1.4
RetroArch [INFO] :: [EGL]: Current context: 0x1.
RetroArch [INFO] :: Found GL context: videocore
RetroArch [INFO] :: Detecting screen resolution 1360x768.
RetroArch [INFO] :: [EGL]: eglSwapInterval(1)
RetroArch [INFO] :: [EGL]: eglSwapInterval(1)
RetroArch [INFO] :: [GL]: Vendor: Broadcom, Renderer: VideoCore IV HW.
RetroArch [INFO] :: [GL]: Version: OpenGL ES 2.0.
RetroArch [WARN] :: [GL]: GLES implementation does not have BGRA8888 extension.
32-bit path will require conversion.
RetroArch [INFO] :: GL: Using resolution 1360x768
RetroArch [INFO] :: [GL]: Default shader backend found: glsl.
RetroArch [INFO] :: [Shader driver]: Using GLSL shader backend.
RetroArch [WARN] :: [GL]: Stock GLSL shaders will be used.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: Found GLSL vertex shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Found GLSL fragment shader.
RetroArch [INFO] :: Shader log: Compiled
RetroArch [INFO] :: Linking GLSL program.
RetroArch [INFO] :: [GL]: Using 1 textures.
RetroArch [INFO] :: [GL]: Loaded 1 program(s).
RetroArch [INFO] :: [GL]: Initializing HW render (512 x 512).
RetroArch [INFO] :: [GL]: Max texture size: 2048 px, renderbuffer size: 2048 px.
RetroArch [INFO] :: [GL]: Supports FBO (render-to-texture).
RetroArch [ERROR] :: Cannot open video driver … Exiting …
RetroArch [ERROR] :: Fatal error received in: “init_video()”
RetroArch [ERROR] :: failed_to_start_audio_driver
Segmentation fault
From what I can see it’s failing to start the video driver, not sure how that would help though.