LRPS2 crashes after cutscene

Hello,

I would like to play Dogs Life. I found the following instructions and followed them.

Now when I select my ISO file I can select the game language and see a short cutscene with the Frontier lettering and then RetroArch closes.

Is there anything I can do about it?

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It appears to be a known issue that has been “fixed” upstream but is not fixed in our older fork (it’s a couple of years old at this point): https://wiki.pcsx2.net/Dog’s_Life

There’s a workaround posted there at the bottom but I don’t know if that option is exposed in the libretro core.

If the problem is already known, I’ll wait and see if it gets fixed soon. How will I find out about a possible fix? Online Updater -> update installed cores? Why isn’t there actually an auto updater that checks at startup whether the installed cores and RetroArch itself are up to date?

There are many reasons not to update automatically, not least of which is that savestates can be invalidated by a core update.

This issue isn’t likely to be fixed unless/until an update/rebase of the LRPS2 core is released, which will be fairly big news, so you’ll probably hear about it.

Hello,

I’m now using RetroArch via Steam and have seen that there is no longer a PS2 core. There are instructions online to add it back in, but I don’t think anything has been done or will be done in this regard so that I can play Dogs Life?

It’s now “pcsx2_libreto”. I have no idea about Dog’s Life… it’s kind of beta-ish in some regards, but you can try it out.

PS2 on RetroArch is still experimental and, currently, not in active development. It may run a given game; in that case, all is good and you can use it, but don’t expect it to work for every title. If all else fails, then your only option is going for the official PCSX2 emulator.

I don’t understand the answer. Wasn’t it already called “PCSX2” a year ago? And it’s no longer available in the Steam version? At least there is no “PCSX2” in the Steam store

The name was changed because of a misunderstanding between developers. The current one is called LRPS2, so try to look for it.

All in all, it was just a name change, it’s still the core that you knew before. However, it’s based on an older version of the separate PCSX2 emulator, which has many compatibility and accuracy shortcomings.

But I can’t find “LRPS2” in the Steam store either.

If you run the online updater and have all the cores, it’s going to be “pcsx2_libreto”.

In my case, I launch with launchbox and just point it to that core. In the cores list in RA, it’s listed under S (Sony Playstation 2).

It was never available via Steam. We have only ever included cores we either maintain in-house or whose upstream teams have given us explicit permission to include. Ditto for the Apple App Store.

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Oops… I stand corrected. I must have picked it up elsewhere and forgotten.

So does this mean that it is no longer possible to play PS2 games and that this will probably never change?

have you tried updating the core lately?

How am I supposed to update a core that doesn’t even exist? Or what do you think?

Drop the attitude.

You can add any core to Steam, whether it’s available as DLC or not:

To add non-Steam cores to a Steam installation, you need to download the core from here: http://buildbot.libretro.com/nightly/windows/x86_64/latest/ then download the info files from here: http://buildbot.libretro.com/assets/frontend/info.zip. Put the core(s) in your ‘cores’ directory and the info files in your ‘core info’ directory. You can find the locations for each in settings > directory

Hey Hunter… I hate to add to a potentially touchy topic, but I had been wondering if there were any known major changes to this core since it first started floating about? Sometimes I can’t pick them out. Thanks.

it’s still under heavy development but it’s already in much better shape than it was, yes.

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Thanks… I’ll keep an eye on it. I admit I haven’t updated in a bit.