I’m using Lakka on a Raspberry Pi 4 and I can’t figure out where to put samples. My rom and samples are from the same source. I’m trying to play Donkey Kong (US Set 1). I’ve put my samples in \lakka\System\mame2003-plus\samples\dkong.zip
The default path on LAKKA is /storage/system/
Note that any *nix operating system is case sensitive and the path separator is /
And please delete the link in your post. It’s against the rules:
Still doesn’t work
If I recall correctly, MAME 2003-plus uses updated samples for dkong (not the same as for MAME 2003 ‘original’). It should have 8 .wav files.
This might be the problem.
No, the original ones are working fine. But updated samples are supported as well:
MAME 2003-Plus also supports alternate soundtracks for several popular arcade titles that were also released in other formats with high quality audio soundtracks. Alternate soundtracks are supported for Double Dragon , Final Fight , Mortal Kombat , Michael Jackson’s Moonwalker , NBA Jam , and Out Run .
On LAKKA the paths are pre-configured.
Have you changed something in the GUI (Settings - Directory
)?
The default paths (GUI: Settings - Directory
) are:
System/BIOS /tmp/system
If you put files in the /storage/* folders they will have precedency to those in the /tmp/* folders
Are you getting a "Warning: audio sample(s) not found."
?
You are referring to alternate soundtracks, not samples. Samples have to match.
Sorry wrong quote. But my statement remains the same. Tested and verified.
[EDIT] OP stated that he has the roms and samples from the same source. You are right, that the samples from mame2003 are different than those from mame2003-plus
But there are “original” samples and “updated” samples as well
Games supporting new and improved samples
Donkey Kong
Donkey Kong JR
Fantasy
Pioneer Balloon
Vanguard
Yeah, System\BIOS\dkong.zip is working perfectly. I’ve found the new 8 file sample pack as well and it works fine
EDIT: Tried playing Mario Bros. (mario.zip) and again, the samples won’t load. They’re in the same place as Donkey Kong’s samples
I also am confused with Lakka and/or FBNeo directory structures on pi4…
So /storage has precedence to /tmp on Lakka …good to know.
But what about subdirectories in /storage/system? Is it allowed to put samples in /storage/system/samples for example? Or all audio sample zip files should be “flat” on /storage/system? If subdirectories in /storage/system are allowed that would allow us to use NFS (or CIFS) mountpoints there.
And there are many more types of files for FBNeo collection beside samples:
- blend
- localisation
- icons
- flyers
- res
- previews
- titles
- hdd
- cheats
I suppose that not every listed type can be used in Lakka, but where to put those types that Lakka could use? The shares and paths from /etc/samba/smb.conf do not reveal much.
Thanks.
I think the right place would be
/storage/system/fbneo/samples
Thanks. Will try it as soon as I can.
Is there some kind of Lakka/FBNeo resource from which one can extract those paths?
Thanks again.
Usually the cores generate the directorys on the first start, e.g.
saves/fbneo/
states/fbneo/
system/fbneo/
while others are generated if you save remaps or shaders, core specific configs etc…
A good starting point for gatering informations is
https://libretro.readthedocs.io/en/latest/
https://www.lakka.tv/doc/Home/
or here in the forums.
If you have specific questions and the forum search yield no result, then it is best to open a new topic
For whomever finds themselves here, this IS A BIG DEAL (case sensitivity in *nix os). I struggled with qBert sounds for two days, only to find out that the directory I created “Samples” wasn’t working. Once I changed it to “sample” all was fine. To reiterate, put samples files in system\mame2003-plus\samples… And you’ll have to make that directory, “samples”