Hello there! I tested the new Crop Mode, it worked in most games, but oddly enough it didn’t work in Super Mario 64, which was a WIP image that you posted, the horizontal black pixels are cropped, but only the first few pixels are cropped in vertically lines, then it stops, like this image:
Edit: I’ve found the problem related to Super Mario 64, it was a core option called (PARALLEI-RDP) VI gamma dither, which needed to be disabled.
Also, in Castlevania: Symphony of the Night, the cropping works, but in the menu in-game it seems to crop a color line that isn’t black on the left side of the screen, images:
No crop left side:
Cropping left side (the number of pixels doesn’t matter, it does the cropping with every number):
P.S.: I’m still having that blink in white in n64 games, so maybe it’s not a resolution problem.