So I think the difference you are seeing in your original post with the side by side is an increased core resolution multiplier opposite direction (which corresponds to the vertical here) the actual param name is HSM_CORE_RES_SAMPLING_MULT_OPPOSITE_DIR the old SMOOTH-ADV preset had a value of 125 which means it adds extra vertical scanlines smoothing to the image. So if you set this you may get closer to what you were liking before.
The reason this was changed back to 100 is because a higher number of vertical scanlines can cause misaligned scanlines with horizontal features E.G. The ground in Super Mario Bros.
There is also a folder Presets/Variations/Smoothed which has a bunch of examples of different settings which you can try




