I have problems with mgba core performance on ARM (OrangePI PC, Lakka 2.1-rc3). In some games I get frame stuttering, I swear I tried everything I could find to make this core running smooth. Most offending example is Fire Emblem - Sacred Stones.
VSync - on only bilinear filter on no overlays, shaders, generally plain vanilla settings
Frame rate - 59.999 to 60.002, but no visible change Frame throttle 0 or 1x, no change Frame delay 0 or 1, no change
Is there anything more I could try to make things better? I observe the same problem on other device running RetrOrangePi 3.0 with newer mgba versions.