My 4k OLED Sony PVM Overlays

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These look quality m8… awesome work :beers:

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Thanks, Boz.6t76797olujklu

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I had been reviewing your projects for a few days. I even told my brother about your overlays. But finally that big day has arrived :smiley: Congratulations John :clap: it was too good. I still have your overlays from Mama until today.

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Cheers. Let me know how you get on, and if they work ok for you.

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Obrigado, ficou Lindo demais :clap::smiley::sparkles:

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Jesus!! These look really really nice m8 :metal:

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My God, when are you going to release these works of art there? I already went crazy with the Mega Drive. Congratulations, it’s excellent :clap:

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These look beautiful man. Looking forward to the release!

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I think I’d be ok with this being burned onto my screen…

::“The Street of Rage” theme plays::

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Holy **** this getting seriously good now!!! Awesome work m8!

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Cyber, Baz, thanks for the comments.
I am actually using a modified version of one of your 4k Cyberlab shaders, like in the first old-wood-surround TV, where I crapified the image so bad it actually looks quite good. A bit of chroma noise, some slight deconvergence errors for red, and blue channels, lower saturation, etc… trying to get that bad RF look.
The last TV image has been done to death, and used in old TV footage, and retroarch overlays etc… but I managed to find a nice 1080p image, did some magic 4k upscaling, added a detail layer, corrected some perspective distortion, and now it looks nice and detailed in 4k. Just need to get the bezel reflection right, because the TV’s bezel is a weird shape. Still to do:
Add a bezel reflection to the top TV displaying “Bubsy”, need to get a subtle reflection, nothing over-powering.
Still not happy with the Sony Solid State TV overlay lighting, the TV looks a little disconnected from the backdrop.
The Sony CRT TV, a few posts up, needs a proper cut-out for the alpha channel. At the moment, the emulated screen just sits on top of the overlay.

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Wow! What an honour!

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No mate, the honour is on you. I like what you are doing with the shaders. Top stuff.

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  • Just make a folder containing a copy of everything you want to release with the correct folder structure.

  • Then create a zip file containing at least one placeholder file.

  • Copy and paste the Folder Structure into the zip file.

  • Delete placeholder file.

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